{$CLEO .cs}
0000: NOP 
0AAC: $hMP3 = load_audio_stream "CLEO\playlist\copsirene.mp3"
wait 100

:start
wait 0
if
   Actor.DrivingVehicleType($PLAYER_ACTOR, #INFERNUS)
else_jump @start
0@ = Actor.CurrentCar($PLAYER_ACTOR)
wait 100
067F: set_car 0@ lights 1
wait 100
067F: set_car 0@ lights 0

//---

:start0
wait 0
if
   Actor.DrivingVehicleType($PLAYER_ACTOR, #INFERNUS)
else_jump @end
wait 0
if
00E1:   player 0 pressed_key 19 // SubMission. 
else_jump @start0

//---
 
:start1
wait 0
if
00E1:   player 0 pressed_key 19 // SubMission. 
else_jump @start4
jump @start0

:start4
067F: set_car 0@ lights 2 // for day
0AAD: set_audio_stream $hMP3 state 1
wait 250

if
00E1:   player 0 pressed_key 19 // SubMission. 
else_jump @start2
067F: set_car 0@ lights 0
jump @start0

//-----

:start2
067F: set_car 0@ lights 1  // for night
wait 250
067F: set_car 0@ lights 0
0AAD: set_audio_stream $hMP3 state 1
wait 250

if
00E1:   player 0 pressed_key 19 // SubMission. 
else_jump @start3
jump @start0

:start3
wait 250
if
00E1:   player 0 pressed_key 19 // SubMission. 
else_jump @start1
jump @start0

//---

:end
Car.RemoveReferences(0@)
jump @start
0A93: end_custom_thread