PIONNIER LYON
Lore-friendly Peugeot 206 for GTA IV by HummingBird.
Data lines for addon installation below:

vehicles.ide

lyon,		lyon,		car,		BLISTA,		LYON,		VEH@STD,	VEH@STD_LE1_RI1,	10,	5,		0.2251,	0.2251,		0,	2,	1.0	,1,	-

carcols.dat

New color ID for OEM Tangerine Orange:
136,38,39,-,orange                     # xxx tangerine orange

Add to Car3 section:

lyon,	0,0,8, 29,29,0, 118,118,128, 69,69,74, 113,113,0, 74,74,0, 117,117,17, 19,19,114, 72,72,14, 90,90,127, 34,34,124, 82,82,118, 56,56,58, 62,62,87, 51,51,9, 61,61,5, 31,31,0, 45,45,46, xxx,xxx,132

Replace "xxx" with whatever your added color ID is.

vehOff.csv

VEHICLE lyon FIELD BOOT_OPEN POS 0.553144 -0.685444 0.393486 ANGLES 0.408269 0.001365 2.643035 FOV 55.000000
VEHICLE lyon FIELD BONNET_FWD POS -0.008253 0.647770 0.713522 ANGLES 0.000154 0.000130 -0.000048 FOV 55.000000
VEHICLE lyon FIELD BONNET_BWD POS -0.000910 -1.626211 0.715044 ANGLES 0.000206 0.000000 -3.141533 FOV 55.000000
VEHICLE lyon FIELD CINEY_WHEEL POS -0.954204 -0.167100 0.042358 ANGLES -0.120975 -0.000079 -0.126062 FOV 55.000000
VEHICLE lyon FIELD CINEY_UNDER POS -0.028471 0.313451 -0.329754 ANGLES 0.000316 0.000071 -0.000062 FOV 55.000000
VEHICLE lyon FIELD CINEY_MISC_1 POS 1.424784 -4.193884 1.075789 ANGLES -0.181534 -0.188471 0.251901 FOV 45.000000
VEHICLE lyon FIELD CINEY_MISC_2 POS -0.880127 -0.727844 0.738505 ANGLES -0.116195 0.351977 -0.304748 FOV 45.000000
VEHICLE lyon FIELD JACKED POS 0.128775 0.281616 0.262573 ANGLES 0.299304 0.000000 2.137951 FOV 55.000000
VEHICLE lyon FIELD BUSTED POS -0.517818 0.618042 0.584595 ANGLES -0.002101 -0.000000 2.661761 FOV 55.000000
VEHICLE lyon FIELD CARPHONE POS -0.389896 0.944336 0.608276 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE lyon FIELD BONNET_L POS -0.433640 0.160522 0.623535 ANGLES 0.000118 -0.000000 1.572128 FOV 55.000000
VEHICLE lyon FIELD BONNET_R POS 0.387511 0.160192 0.624965 ANGLES 0.002077 -0.001324 -1.570158 FOV 55.000000
VEHICLE lyon FIELD CINEY_WHEEL_2 POS 1.077244 -1.728516 -0.077393 ANGLES 0.125340 0.221867 0.169940 FOV 55.000000
VEHICLE lyon FIELD CINEY_BACK POS -1.015289 0.688599 0.759521 ANGLES -0.288288 0.114687 -3.033298 FOV 55.000000
VEHICLE lyon FIELD BUMPER POS 0.000000 2.203125 -0.109619 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE lyon FIELD AIM_FR POS 0.019948 -0.268287 1.162720 ANGLES -1.562028 -0.006844 -0.006843 FOV 55.000000
VEHICLE lyon FIELD CINEY_FAR_1 POS -2.063658 -3.805401 0.423462 ANGLES -0.162171 -0.157351 -0.388091 FOV 55.000000
VEHICLE lyon FIELD CINEY_FAR_2 POS 1.719261 -3.885585 1.181763 ANGLES -0.292169 0.247486 0.340961 FOV 55.000000
VEHICLE lyon FIELD CINEY_FAR_3 POS 1.295129 2.520843 -0.124756 ANGLES 0.072755 -0.183852 2.438603 FOV 74.300003
VEHICLE lyon FIELD CINEY_FAR_4 POS -1.583222 3.823242 0.942383 ANGLES -0.249885 0.233088 -2.808533 FOV 55.000000

gtaiv_vehicleAudioSettings.ini

[lyon]
structType = 0
field_1 = 41395
flags = 0xAA629 
floatAsInt_A = -5.0
floatAsInt_E = -3.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_SPORT_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_SPORT_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_SPORT_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_SPORT_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_SPORT_1_REVS_OFF
field_26 = 1400.0
field_2A = 600.0
floatAsInt_2E = -2.84
floatAsInt_32 = -0.09
field_36 = 3800.0
field_3A = 1500.0
floatAsInt_3E = -2.94
floatAsInt_42 = -0.05
field_46 = 600.0
field_4A = 420.0
floatAsInt_4E = 0.0
floatAsInt_52 = 6.0
field_56 = 180.0
field_5A = 80.0
floatAsInt_5E = 3.0
floatAsInt_62 = 3.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -1.4
floatAsInt_multiplier1200_8E = 0.39
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_SPORT_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_4_CYLINDER_SPORT_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -4.0
floatAsInt_B6 = 2.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = 0.166667
floatAsInt_multiplier1200_C6 = 1.5
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_4_CYLINDER_SPORT_1_4_CYLINDER_SPORT_1_START_DIST
hornSound = FORTUNE_HORN
openSound = VEHICLES_EXTRAS_SMALL_CAR_OPEN
closeSound = SMALL_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_SMALL_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_SMALL_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = NULL_SOUND
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_HATCHBACK
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 6.0
floatAsInt_126 = 5.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 0
field_140 = 1
field_141 = 12
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 3
