Alpha (Improved)

- For: Grand Theft Auto San Andreas

- Version: 1.1

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How to install:

- Manual install: replace the original .dff and .txd files in gta3.img and replace the original data lines with the ones written below

- Modloader install: create a subfolder in your Modloader folder and include all the files from this archive

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Data lines:

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carcols.dat:
alpha, 3,3,0,1, 70,0,70,1, 1,0,1,1, 36,36,0,1, 6,6,0,1, 7,0,7,1, 79,79,0,1, 16,0,16,1

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carmods.dat:
alpha, bnt_b_sc_l, bnt_b_sc_m, bntl_b_ov, bntl_b_sq, exh_b_m, exh_b_s, exh_b_t, exh_b_ts, nto_b_l, nto_b_s, nto_b_tw, rf_b_sc_r, spl_b_bab_m, spl_b_bbr_l, spl_b_mab_m, wg_l_b_ssk

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handling.cfg:
ALPHA        1700.0    5100.0   2.0    0.0 0.1 -0.2  85  0.7  0.8  0.5  	5 260.0 25.0 5.0  4 P 	7.0   0.55 0 30.0  	1.2  0.12  0.0   0.30 -0.15 0.5  0.4		0.25 0.50 35000 	40002800	200000		1  1	0

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vehicles.ide:
602,	alpha,		alpha,		car, 		ALPHA,		ALPHA, 		null,	normal, 	10, 	0,	0,		-1, 0.765, 0.765,	0

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Credits:

- Rockstar North:
 Original model and textures

- AG:
 Reproportioning/remodeling of the vehicle's 3D model
 Material assignments
 Data lines

- craccosan:
 Damaged parts modeling
 UV mapping
 Game material assignments
 Conversion

- Thunderhead:
 Engine 3D model

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Notes:

- IT'S FORBIDDEN TO RE-UPLOAD THIS MOD ANYWHERE, OR INCLUDE IT IN MOD PACKS.
- IT'S FORBIDDEN TO EDIT OR CONVERT THIS MOD. IF YOU ARE INTERESTED IN EDITING THIS MOD IN ANY WAY OR CONVERT IT, ASK FOR PERMISSION.

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Have fun!