			Bordeaux Cousteau
			by XanaBax aka M4k3

The French car designers decided to make a car small enough to fit typical European parking spots
and also spacious enough not to feel claustrophobic. Well, nobody told them to not make it look like 
an egg. That's how the Cousteau was born. The car that should've stayed in an art museum. Now it's in your city!

Based on Citroën Xsara Picasso with design cues of Renault Scenic Mk1 Facelift, Toyota Corolla Spacio E110 and Daewoo Tacuma.
The interior is a mix of Xsara Picasso, Toyota Prius Mk2 and Dacia/Renault Logan Mk1.

	Credits:
	
  *	XanaBax aka M4k3 - 3D model, lights and interior textures; conversion to IV
  *	SleintSoul21 - Bordeaux brand design and badge textures
  *	MrFinger - for helping with OFIO and bug testing
  *	sock_737 - pointing out bugs and offering help to convert the car into the game
  *	Kwon aka Kwoniizin - screenshots
  
  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *

The car has singular and double exhaust options (forced extras) and optional roof racks. 
The interior uses secondary color.
The car is an addon vehicle. More about adding cars here: https://gtaforums.com/topic/990265-iv-adding-new-cars-to-gta-iv-the-thunder-way/

If you have 1.0.8.0/1.0.7.0 (or decide to downgrade) and use Fastman Limit Adjuster (especially the vehicle audio lodaer) then you should install
the TACE (or TACE.Lite) to avoid troubles with loading vehicle sounds of TLAD/TBoGT vehicles. 
TACE: https://gtaforums.com/topic/967792-grand-theft-auto-iv-the-actual-complete-edition/

TACE.Lite: https://www.nexusmods.com/gta4/mods/774

You can edit cargrp.dat (using Fusion OverLoader is recommended to keep vanilla files as backup) to make the car spawn in traffic.
Each line is basically a list of vehicles each group of population drives. The limit is 35 vehicles per group. The order and the
amount of groups is hardcoded in the game EXE file. Some groups are unused or adding stuff to them wouldn't work as intented (like Police/Taxi groups).

Population groups map: https://gtaforums.com/topic/1000898-gta-iv-population-maps/



If you decide to replace an existing vehicle instead of adding it as a new vehicle then:

1. Rename WFT and WTD files to a desired vanilla replacement (for example, minivan.wft and minivan.wtd)

2. Locate vehicles.ide within GTAIV\common\data (it's best to use FusionFix's Fusion Overloader 
which is basically copying your vanilla file to update\common\data and editing it there so the base file is untouched).

3. Open the vehicles.ide with Notepad and locate the replacement car line (for example, minivan). 

Format of vehicles.ide lines (can have any amount of empty space between elements as long as it's one single line/string):
<wft name>, <wtd name>, <type as in car/bike/heli/boat/train>, <HANDLING NAME>, <GXT/FXT ENTRY>, <DATA>
minivan, 		minivan, 		car, 	MINIVAN, 		MINVAN, 	VEH@STD, 			VEH@STD_FO1, 			100, 		999, 		0.2546, 	0.2546, 	0.3, 		2, 			1.0, 		1, 			-

So, the data is after the GXT entry and that's what needs to be replaced.

4. Do the same with handling.dat (copy if you want to use Fusion OverLoader, open, find vanilla line, replace data with mods).

<HANDLING NAME>  <DATA>

5. Same with carcols.dat. Some cars go have data in car3 sections, others in car4. If mod has 4 car colors but vanilla has 3 then you should cut vanilla line
from car3 and paste it inside car4.

Example of car3 line:
<wft/wtd name>, <slot1 color1>,<slot1 color2>,<slot1 color3>, <slot2 color1>,<slot2 color2>,<slot2 color3>, <slot3 color1>,<slot3 color2>,<slot3 color3>, etc

Example of car4 line:
<wft/wtd name>, <slot1 color1>,<slot1 color2>,<slot1 color3>,<slot1 color4>, <slot2 color1>,<slot2 color2>,<slot2 color3>,<slot2 color4>, <slot3 color1>,<slot3 color2>,<slot3 color3>,<slot3 color4>, etc

6. Then the vOff.csv settings (FusionOverloader, then edit with notepad, find vanilla line and.... it's probably faster to use Notepad's rename feature with modded line
and rename cousteau to minivan; after that paste the new vOff.csv lines instead of vanilla ones).

7 Should be it. The name can be changed using a GXT Editor or Fastman Limit Adjuster's FXT Loader.