Beta Vehicle & Frontend SFX

My GTAForums workshop: https://gtaforums.com/topic/936854-mrfingers-workshop/

As a result of the godsend that is the 2007 build of GTA IV, here's a little audio project - Beta Vehicle & Frontend SFX. It consists of:

1. Early 600_STREETBIKE aka PCJ 600 sound with different samples. Preview: https://drive.google.com/file/d/1tQ2ueMH3IX309rtl5o5R-Plavnxkd7vu
2. A collection of less compressed sounds from ENGINE_RESIDENT and EXTRAS audio banks from the build. A workaround was required for the ignition sounds, as there are no tools that allow editing sound loop points, I extended these sounds so they should never loop during gameplay.
3. Beta frontend sounds, including guns and money pickup sounds, info sound, and the menu back sound. Hashes have been extracted via hex editing to make replacement as accurate as possible. Sounds with unknown names aren't included. Video preview: https://www.youtube.com/watch?v=O70WNcyH760

You can choose which audio banks to install or not. Thanks to Jeansowaty for handling some of the boring work for me.

INSTALLATION

1. Using OpenIV, drag and drop contents of "to RESIDENT.rpf" folder to RESIDENT in \pc\audio\sfx\resident.rpf.
2. Using OpenIV, drag and drop contents of "to STREAMED_VEHICLES.rpf" folder to STREAMED_VEHICLES in \pc\audio\sfx\streamed_vehicles.rpf.
3. Open "waveslots.xml" file in \pc\audio\config
4. Find "ENGINE_RESIDENT" and replace its 1069056 Size value with 2379056.
4. Find "VEHICLE_EXTRAS" and replace its 3721216 Size value with 4421216.

