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2004 Mitsubishi Lancer Evolution VIII (CT9A) for Grand Theft Auto: San Andreas
Created by YochiThMaster333
Version date: 21.12.2025 (DD.MM.YYYY)
Replaces: Stratum
!!! PLEASE READ TERMS OF USE BEFORE YOU REUPLOAD OR MODIFY MY WORK !!!
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After making Supra with Need for Speed bodykits, I decided to make another one with such kits. I decided to convert Lancer Evolution VIII by taking NFS Undercover Evo IX as base.
And much like Skyline and Supra, there are many CT9A Lancer Evolution car mods (usually Evo VIII and Evo IX), tunable or not. While I did Evo IX FQ-360 before, I decided to make its predecessor that still replaces Stratum like before.
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Terms of Use:
- You are NOT ALLOWED to edit readme files (I especially ask you politely to NOT remove "Terms of Use" from this file.)
- You are NOT ALLOWED to create your own handling lines for this vehicle (no offense, but start using my own lines for the vehicle I've made already)
- You are NOT ALLOWED to edit or convert this car without my permission (.dff file locked with Zmodeler2)
- You are NOT ALLOWED to use this car in your own large car pack or global mods without my permission (unless you're the person I can trust)
- You are ALLOWED to reupload this car everywhere else without my permission while properly crediting me
- You are NOT ALLOWED to reupload this car to the following sites, even with my permission (which means that ONLY I can upload my mods to these sites):
-- gtaall.com/gtavicecity.ru
-- gamemodding.com
-- gamebanana.com
- If you're reuploading the car somewhere else, PLEASE, keep the mod archive's contents as is, including readme files (completely unaltered), paintjobs (if they exist), tuning parts (if they exist), and even ImVehFt colors file. Removing or not including such contents is a sign of disrespect towards original author.
-- The only exceptions to this rule are screenshots. It's up to you to remove them, but it's best to keep the entire archive's contents as is.
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Source Models:
 Base: Need for Speed: Undercover
 Evo VIII parts: Need for Speed: World
 Gascap, Door Handles: Shift 2 Unleashed
 Custom Front Bumper and Skirts 1: Need for Speed: ProStreet
 Custom Front Bumper 2: Need for Speed: Underground 2
 Rims, Roof Scoop, Custom Spoiler 1: Juiced 2 HIN
 Textures, Custom Spoiler 2: Need for Speed: Most Wanted
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Features:
- Full customization at Wheel Arch Angels
- 4 paintjobs (Earl's Evo (from NFS Most Wanted '05), JUN (from Shift 2 Unleashed; edited from GT-R R32), Perrin Performance (from Shift 2 Unleashed), and Sly's Evo (from NFS Carbon Own the City))
- Adapted to ImVehFt (Lights, Calipers, Dirt Texture, Custom Colors)
- Adapted to VehFuncs (Steering Wheel, Stock Spoiler)
- Damage parts
- Custom chassis_vlo, collision, shadow
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Known Issues:
- None so far
(yes, I am fully aware this car does not fit the game's setting of the year 1992 but who cares)
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Requirements:
GTA SA 1.0 US .exe file: (linking the download link to it is considered as piracy, so find it by yourself instead; required for ImVehFt and VehFuncs)
Improved Vehicle Features: https://libertycity.net/files/gta-san-andreas/93411-improved-vehicle-features-imvehft-v2.1.1.html (required for working lights, calipers, dirt texture, and custom colors)
VehFuncs: https://www.mixmods.com.br/2023/01/sa-vehfuncs/ (required for steering wheel and proper wheels)
(be aware that mixmods might not load in Russia if you try to visit it.)
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Vehicle settings:
vehicles.ide:
561,	stratum,	stratum,	car, 		STRATUM, 	STRATUM, 	null,	richfamily, 	7, 	0,	0,		-1, 0.715, 0.715,		1

handling.cfg:
STRATUM      1480.0    3000.0   2.1    0.0 0.1 -0.1  75  0.60 0.85 0.5  	5 249.0 20.0 9.0 4 P 	7.0   0.5  0 30.0  	1.0  0.15  0.0   0.25 -0.10 0.5  0.3		0.25 0.60 36000 	800		4000001		1  1	0

carcols.dat:
stratum, 3,0, 5,5, 97,97, 1,0, 26,26, 36,36, 0,0

carmods.dat:
stratum, exh_a_st, exh_c_st, fbmp_a_st, fbmp_c_st, nto_b_l, nto_b_s, nto_b_tw, rbmp_a_st, rbmp_c_st, rf_a_st, rf_c_st, spl_a_st_r, spl_c_st_r, wg_l_a_st, wg_l_c_st
(same as vanilla Stratum)
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FAQ:
Q: Why you replaces Stratum? Why not Sultan?
A: It's my decision to replace Stratum with Evo VIII. My '94 Impreza WRX STi mod will Sultan.

Q: Your car's lights don't work/are miscolored/some part is located at [insert unintended placement/position here]/some parts are overlapping
A: Install ImVehFt AND VehFuncs, that's the only thing I can help you with. Not installing these mods will cause a ton of problems.

Q: I prefer HQLM lights over IVF ones/I prefer playing without IVF and/or VehFuncs
A: As HQLM is just a texture mod that just changes vehicle.txd file, do NOT expect me to make HQLM version of it, since there are far less possibilities with it, plus the car will look a bit more ugly with vanilla SA lights or HQLM mod.

Q: I downloaded this mod from GTAAll, and [insert issue here].
A: This means you have downloaded an unofficial crooked-up release from the likes of Underground47 and/or milcin7, to whom I DO NOT trust. Please, avoid downloading mods uploaded by them and instead download it from GTAInside or LibertyCity.net.
(FYI: I'm known as YOCHI_themaster333 on GTAAll and Teh333Yochi on GameModding.com. If you see these uploader names, these are my official releases on these sites)

Q: What are the wheels used on the screenshot?
A: My own set of tuning wheels as part of my tuning parts mod. At the time of making this car, these tuning parts are not publicly available yet.

Q: Will you make a version of this car for mobile version of the game?
A: Only if, with my permission, someone makes a version of my mods for mobile version, which I consider it trash as it was developed by these Definitve Edition developers (War Drum Studios/Grove Street Games). No offense, mobile users, but buy a good PC to play with my mods.

Q: Can I make my own handling line for your car?
A: ABSOLUTELY NOT!
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Contacts:
GTAInside: https://www.gtainside.com/user/YochiThMaster333
LibertyCity.net: https://libertycity.net/user/YOCHIThMaster333/
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Credits:
- DK22Pac - ImVehFt
- Junior_Djjr - VehFuncs
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