Note: It is highly recommended (even an requirement I'd say) to increase the limit of engine sounds the game can load at once. Here's a guide: https://gtaforums.com/topic/1002173-iv-fixing-the-no-vehicle-audio-bug/

Here are the new engine/exhaust sounds and their fastman92 limit adjuster format configuration. FLA is essential really, unless you know how to convert such data into RAGEAT or GTAAudioMetadataTool format.
I also listed their origins and vanilla and mod vehicles that I personally think each sound is suitable for.
To apply a new sound on a vehicle, replace all FLA lines of your vehicle with one of those below, but retain the turbo, horn, doors (maybe also flags, indicator, handbrake, gps, default radio) sounds. Use this FLA guide for help: https://drive.google.com/file/d/10j8oKCluUMX1byZkMyiR0KyPi6zX6HXi/

1. DIESEL
A proper diesel sound that isn't as heavy as the one used by the vanilla vans, so it's suitable for typical euro smokers.
Suitable vehicles: Ingot, Club Mk4 CDI (mod), Waffe CDI (mod), Asbo (mod).
Origin: soundideas.sourceaudio.com (VW Golf TDI sounds from General HD 2 library).
Example FLA configuration:

[club2]
structType = 0
field_1 = 42156
flags = 0x16A62A 
floatAsInt_A = 2.7
floatAsInt_E = -1.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_DIESEL_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_DIESEL_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_DIESEL_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_DIESEL_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_DIESEL_REVS_OFF
field_26 = 360.0
field_2A = 180.0
floatAsInt_2E = 0.0
floatAsInt_32 = -3.84
field_36 = 4000.0
field_3A = 2000.0
floatAsInt_3E = -1.42
floatAsInt_42 = -0.61
field_46 = 360.0
field_4A = 180.0
floatAsInt_4E = -0.2
floatAsInt_52 = 0.0
field_56 = 180.0
field_5A = 60.0
floatAsInt_5E = 0.0
floatAsInt_62 = 3.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 0.16
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_DIESEL_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_DIESEL_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.2
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = NULL
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = TURBOS_3_BUS
floatAsInt_multiplier1200_C2 = -0.666667
floatAsInt_multiplier1200_C6 = 0.25
dumpValveSound = NULL_SOUND
startSound = VEHICLES_ENGINE_RESIDENT_DIESEL_START
hornSound = BLISTA_HORN
openSound = VEHICLES_EXTRAS_SALOON_NEW_OPEN
closeSound = SALOON_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_BF
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_CLUB
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_COMPACT
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 2.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 0
field_140 = 1
field_141 = 3
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_VAN_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_VAN_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 3

2. HOT_HATCH
For pocket rockets.
Suitable vehicles: Premier, Flash Mk1 (mod), Buddy (mod).
Origin: Chevrolet Cobalt from MCLA (engine), Ford Focus from NFS Carbon (exhaust). 
Example FLA configuration:

[flash3]
structType = 0
field_1 = 41673
flags = 0x2AA629 
floatAsInt_A = -10.5
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_HOT_HATCH_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_HOT_HATCH_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_HOT_HATCH_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_HOT_HATCH_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_HOT_HATCH_REVS_OFF
field_26 = 720.0
field_2A = 250.0
floatAsInt_2E = -2.37
floatAsInt_32 = 1.42
field_36 = 4200.0
field_3A = 3400.0
floatAsInt_3E = -1.89
floatAsInt_42 = 1.42
field_46 = 340.0
field_4A = 100.0
floatAsInt_4E = -4.03
floatAsInt_52 = 0.0
field_56 = 180.0
field_5A = 80.0
floatAsInt_5E = 0.0
floatAsInt_62 = 5.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = -8.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.388888
floatAsInt_multiplier1200_8E = 0.233333
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_HOT_HATCH_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_HOT_HATCH_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -4.0
floatAsInt_B6 = 2.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKE_1_LOUD
floatAsInt_multiplier1200_C2 = 0.166667
floatAsInt_multiplier1200_C6 = 1.5
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_HOT_HATCH_HOT_HATCH_START_DIST
hornSound = FORTUNE_HORN
openSound = VEHICLES_EXTRAS_SMALL_CAR_OPEN
closeSound = SMALL_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_SMALL_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_SMALL_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_VAPID
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_FLASH
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_HATCHBACK
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 6.0
floatAsInt_126 = 5.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 0
field_140 = 1
field_141 = 12
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 3

3. JALOPY
This is a good choice for beaters or budget cars with underwhelming performance.
Suitable vehicles: Cheburek (mod), Uspech 1300 (mod), Weevil (mod), BF Injection (mod)
Origin: "test_wagon_agent.awc" from GTA 5.
Example FLA configuration:

[cheburek]
structType = 0
field_1 = 41340
flags = 0xAA629 
floatAsInt_A = 0.6
floatAsInt_E = -3.0
engineLowSound = STREAMED_VEHICLES_JALOPY_JALOPY_ENGINE_LOW
engineHighSound = STREAMED_VEHICLES_JALOPY_JALOPY_ENGINE_HIGH
exhaustLowSound = STREAMED_VEHICLES_JALOPY_JALOPY_EXHAUST_LOW
exhaustHighSound = STREAMED_VEHICLES_JALOPY_JALOPY_EXHAUST_HIGH
revsOffSound = STREAMED_VEHICLES_JALOPY_JALOPY_REVS_OFF
field_26 = 720.0
field_2A = 250.0
floatAsInt_2E = -2.37
floatAsInt_32 = 1.42
field_36 = 4200.0
field_3A = 3400.0
floatAsInt_3E = -1.89
floatAsInt_42 = 1.42
field_46 = 340.0
field_4A = 100.0
floatAsInt_4E = -4.03
floatAsInt_52 = 0.0
field_56 = 180.0
field_5A = 80.0
floatAsInt_5E = 0.0
floatAsInt_62 = 5.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = -8.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 6.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 6.0
floatAsInt_multiplier1200_8A = -0.9
floatAsInt_multiplier1200_8E = 0.9
engineIdleLoopSound = STREAMED_VEHICLES_JALOPY_JALOPY_ENGINE_IDLE
exhaustIdleLoopSound = STREAMED_VEHICLES_JALOPY_JALOPY_EXHAUST_IDLE
floatAsInt_multiplier1200_9A = -0.4
floatAsInt_multiplier1200_9E = 0.35
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -18.0
floatAsInt_AA = 14.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 4.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_GT
floatAsInt_multiplier1200_C2 = 0.5
floatAsInt_multiplier1200_C6 = 1.20833
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_JALOPY_JALOPY_START
hornSound = WRAPPER_HORN_LOW_8
openSound = VEHICLES_EXTRAS_SMALL_CAR_OPEN
closeSound = SMALL_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_SMALL_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_SMALL_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_RUNE
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_CHEBUREK
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_JALOPY
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.5
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 1
field_13F = 0
field_140 = 1
field_141 = 10
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 3

4. MUSCLE_CAR_5
Even though the game already has some pretty good variety in terms of muscle car sounds, I decided to add one more out of principle.
Suitable vehicles: Any 60's and 70's muscle car.
Origin: Chevrolet Camaro from NFS Carbon.
Example FLA configuration:

[tampagt]
structType = 0
field_1 = 48682
flags = 0xAA628 
floatAsInt_A = -24.0
floatAsInt_E = -5.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_5_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_5_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_5_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_5_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_5_REVS_OFF
field_26 = 660.0
field_2A = 200.0
floatAsInt_2E = -3.0
floatAsInt_32 = 0.0
field_36 = 4000.0
field_3A = 1000.0
floatAsInt_3E = -4.0
floatAsInt_42 = 2.0
field_46 = 600.0
field_4A = 100.0
floatAsInt_4E = -4.0
floatAsInt_52 = 2.0
field_56 = 180.0
field_5A = 80.0
floatAsInt_5E = 3.0
floatAsInt_62 = 4.5
floatAsInt_66 = 2.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -18.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.566667
floatAsInt_multiplier1200_8E = 0.11
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_5_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_5_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.166667
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = TURBO_3_WRAP
floatAsInt_multiplier1200_C2 = -0.5
floatAsInt_multiplier1200_C6 = 0.666667
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_MUSCLE_CAR_5_MUSCLE_CAR_5_START_DIST
hornSound = WRAPPER_HORN_LOW_6
openSound = VEHICLES_EXTRAS_MUSCLE_CAR_OPEN
closeSound = MUSCLE_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_DECLASSE
policeScannerModelSound = POLICE_SCANNER_VEHICLE_CATEGORY_MUSCLE_CAR
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_MUSCLE_CAR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 1.0
floatAsInt_116 = 0.0
field_11A = 25
floatAsInt_11E = 0.0
floatAsInt_122 = 6.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 5
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 0

5. SUPERCAR_3
If you don't like Super GT's default sound or you don't want to use F620's, consider this one.
Suitable vehicles: Any Dewbauchee car.
Origin: Aston Martin DB9 (engine - NFS Carbon, exhaust - MCLA)
Example FLA configuration:

[supergt]
structType = 0
field_1 = 42014
flags = 0x2AA628 
floatAsInt_A = -26.0
floatAsInt_E = -3.6
engineLowSound = STREAMED_VEHICLES_SUPERCAR_3_SUPERCAR_3_ENGINE_LOW
engineHighSound = STREAMED_VEHICLES_SUPERCAR_3_SUPERCAR_3_ENGINE_HIGH
exhaustLowSound = STREAMED_VEHICLES_SUPERCAR_3_SUPERCAR_3_EXHAUST_LOW
exhaustHighSound = STREAMED_VEHICLES_SUPERCAR_3_SUPERCAR_3_EXHAUST_HIGH
revsOffSound = STREAMED_VEHICLES_SUPERCAR_3_SUPERCAR_3_REVS_OFF
field_26 = 640.0
field_2A = 440.0
floatAsInt_2E = 6.0
floatAsInt_32 = 0.0
field_36 = 2700.0
field_3A = 5400.0
floatAsInt_3E = -5.06
floatAsInt_42 = 1.3
field_46 = 338.0
field_4A = 140.0
floatAsInt_4E = 0.0
floatAsInt_52 = 4.5
field_56 = 140.0
field_5A = 80.0
floatAsInt_5E = 4.0
floatAsInt_62 = 6.0
floatAsInt_66 = 0.5
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -10.0
engineWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_7E = 0.0
exhaustWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.233333
floatAsInt_multiplier1200_8E = 0.28333
engineIdleLoopSound = STREAMED_VEHICLES_SUPERCAR_3_SUPERCAR_3_ENGINE_IDLE
exhaustIdleLoopSound = STREAMED_VEHICLES_SUPERCAR_3_SUPERCAR_3_EXHAUST_IDLE
floatAsInt_multiplier1200_9A = -0.333333
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -8.0
floatAsInt_B6 = -2.0
exhaustPopSound = NULL_SOUND
airIntakeSound = TURBO_3_WRAP
floatAsInt_multiplier1200_C2 = -0.666667
floatAsInt_multiplier1200_C6 = 0.5
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_SUPERCAR_3_SUPERCAR_3_START
hornSound = MASSACRO_HORN
openSound = VEHICLES_EXTRAS_SPORTS_LUX_OPEN
closeSound = SPORTS_LUX_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_SPORTS_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_SPORTS_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_DEWBAUCHEE
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_SUPERGT
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_GRAND_TOURER
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 2.16667
floatAsInt_multiplier1200_112 = 1.0
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 8.0
floatAsInt_126 = 16.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 3
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1

6. TUNER_1
Ricer type sound #1.
Suitable vehicles: Vincent, Kuruma (mod).
Origin: Mitsubishi Lancer (engine - MCLA, exhaust - NFS Carbon).
Example FLA configuration:

[kuruma]
structType = 0
field_1 = 48618
flags = 0x2AA628 
floatAsInt_A = -21.5
floatAsInt_E = -1.0
engineLowSound = STREAMED_VEHICLES_TUNER_1_TUNER_1_ENG_LOW
engineHighSound = STREAMED_VEHICLES_TUNER_1_TUNER_1_ENG_HIGH
exhaustLowSound = STREAMED_VEHICLES_TUNER_1_TUNER_1_EX_LOW
exhaustHighSound = STREAMED_VEHICLES_TUNER_1_TUNER_1_EX_HIGH
revsOffSound = STREAMED_VEHICLES_TUNER_1_TUNER_1_REVS_OFF
field_26 = 600.0
field_2A = 100.0
floatAsInt_2E = 0.0
floatAsInt_32 = 2.0
field_36 = 1200.0
field_3A = 250.0
floatAsInt_3E = 0.0
floatAsInt_42 = 2.0
field_46 = 440.0
field_4A = 220.0
floatAsInt_4E = 0.0
floatAsInt_52 = 2.0
field_56 = 140.0
field_5A = 80.0
floatAsInt_5E = 2.0
floatAsInt_62 = 2.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -18.0
engineWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_7E = 0.0
exhaustWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 0.263333
engineIdleLoopSound = STREAMED_VEHICLES_TUNER_1_TUNER_1_ENG_IDLE
exhaustIdleLoopSound = STREAMED_VEHICLES_TUNER_1_TUNER_1_EX_IDLE
floatAsInt_multiplier1200_9A = -0.166667
floatAsInt_multiplier1200_9E = 0.833333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -6.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_GT
floatAsInt_multiplier1200_C2 = 0.0
floatAsInt_multiplier1200_C6 = 0.666667
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_TUNER_1_TUNER_1_START
hornSound = KURUMA_HORN
openSound = VEHICLES_EXTRAS_SALOON_NEW_OPEN
closeSound = SALOON_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_KARIN
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_KURUMA
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_TUNER
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.5
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.666667
floatAsInt_116 = 1.0
field_11A = 50
floatAsInt_11E = -1.0
floatAsInt_122 = 8.0
floatAsInt_126 = 4.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 1
field_13F = 1
field_140 = 1
field_141 = 5
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = ENGINE_COOLING_FAN
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 0

7. TUNER_2
Ricer type sound #2.
Suitable vehicles: Penumbra (mod), Penumbra FF (mod), Recursion (mod).
Origin: Mitsubishi Eclipse (engine - MCLA, exhaust - NFS Carbon).
Example FLA configuration:

[penumbra]
structType = 0
field_1 = 48618
flags = 0x2AA628 
floatAsInt_A = -20.0
floatAsInt_E = -1.0
engineLowSound = STREAMED_VEHICLES_TUNER_2_TUNER_2_ENG_HIGH
engineHighSound = STREAMED_VEHICLES_TUNER_2_TUNER_2_ENG_LOW
exhaustLowSound = STREAMED_VEHICLES_TUNER_2_TUNER_2_EX_LOW
exhaustHighSound = STREAMED_VEHICLES_TUNER_2_TUNER_2_EX_HIGH
revsOffSound = STREAMED_VEHICLES_TUNER_2_TUNER_2_REVS_OFF
field_26 = 600.0
field_2A = 100.0
floatAsInt_2E = 0.0
floatAsInt_32 = 2.0
field_36 = 1200.0
field_3A = 250.0
floatAsInt_3E = 0.0
floatAsInt_42 = 2.0
field_46 = 440.0
field_4A = 220.0
floatAsInt_4E = 0.0
floatAsInt_52 = 2.0
field_56 = 140.0
field_5A = 80.0
floatAsInt_5E = 2.0
floatAsInt_62 = 2.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -18.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.48
floatAsInt_multiplier1200_8E = 0.21
engineIdleLoopSound = STREAMED_VEHICLES_TUNER_2_TUNER_2_ENG_IDLE
exhaustIdleLoopSound = STREAMED_VEHICLES_TUNER_2_TUNER_2_EX_IDLE
floatAsInt_multiplier1200_9A = -0.166667
floatAsInt_multiplier1200_9E = 0.833333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -6.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKE_1_LOUD
floatAsInt_multiplier1200_C2 = 0.0
floatAsInt_multiplier1200_C6 = 0.666667
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_TUNER_2_TUNER_2_START
hornSound = HAKUMAI_HORN
openSound = VEHICLES_EXTRAS_SALOON_NEW_OPEN
closeSound = SALOON_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_MAIBATSU
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_PENUMBRA
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_TUNER
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.5
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.666667
floatAsInt_116 = 1.0
field_11A = 50
floatAsInt_11E = 1.0
floatAsInt_122 = 6.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 1
field_13F = 1
field_140 = 1
field_141 = 5
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = ENGINE_COOLING_FAN
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 0

8. V6_SPORT_1
Hear the power of VQ35.
Suitable vehicles: Sultan, FR36 (mod), Euros X32 (mod), Jester Classic (mod), Elegy RH8/Retro (mod).
Origin: Nissan 350Z (engine - MCLA, exhaust - NFS Most Wanted X360).
Example FLA configuration:

[fr36]
structType = 0
field_1 = 41604
flags = 0x2AA628 
floatAsInt_A = -21.7
floatAsInt_E = -1.0
engineLowSound = STREAMED_VEHICLES_V6_SPORT_1_V6_SPORT_1_ENGINE_LOW
engineHighSound = STREAMED_VEHICLES_V6_SPORT_1_V6_SPORT_1_ENGINE_HIGH
exhaustLowSound = STREAMED_VEHICLES_V6_SPORT_1_V6_SPORT_1_EXHAUST_LOW
exhaustHighSound = STREAMED_VEHICLES_V6_SPORT_1_V6_SPORT_1_EXHAUST_HIGH
revsOffSound = STREAMED_VEHICLES_V6_SPORT_1_V6_SPORT_1_REVS_OFF
field_26 = 380.0
field_2A = 150.0
floatAsInt_2E = -0.46
floatAsInt_32 = -5.6
field_36 = 4000.0
field_3A = 3000.0
floatAsInt_3E = -3.03
floatAsInt_42 = 2.0
field_46 = 380.0
field_4A = 100.0
floatAsInt_4E = 0.0
floatAsInt_52 = 6.0
field_56 = 180.0
field_5A = 80.0
floatAsInt_5E = 4.0
floatAsInt_62 = 5.0
floatAsInt_66 = 2.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_7E = 0.0
exhaustWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.46888
floatAsInt_multiplier1200_8E = 0.2
engineIdleLoopSound = STREAMED_VEHICLES_V6_SPORT_1_V6_SPORT_1_ENGINE_IDLE
exhaustIdleLoopSound = STREAMED_VEHICLES_V6_SPORT_1_V6_SPORT_1_EXHAUST_IDLE
floatAsInt_multiplier1200_9A = -0.333333
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -6.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = VEHICLES_ENGINE_RESIDENT_TURBO_2
floatAsInt_multiplier1200_C2 = 0.0
floatAsInt_multiplier1200_C6 = 0.666667
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_V6_SPORT_1_V6_SPORT_1_START
hornSound = PINNACLE_HORN
openSound = VEHICLES_EXTRAS_SALOON_NEW_OPEN
closeSound = SALOON_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_FATHOM
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_FR36
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_COUPE
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.5
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.666667
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 6.0
floatAsInt_126 = 3.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 1
field_13F = 1
field_140 = 1
field_141 = 7
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = ENGINE_COOLING_FAN
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 0

9. V8_LUXURY_2
Executive V8 sedans can use this one.
Suitable vehicles: PMP600, Presidente, Huntley, DF10-GT (mod).
Origin: Chrysler 300C (engine - NFS Carbon, exhaust - MCLA).
Example FLA configuration:

[pmp600]
structType = 0
field_1 = 48618
flags = 0x2AA628 
floatAsInt_A = -15.0
floatAsInt_E = -4.5
engineLowSound = STREAMED_VEHICLES_V8_LUXURY_2_V8_LUXURY_2_ENG_LOW
engineHighSound = STREAMED_VEHICLES_V8_LUXURY_2_V8_LUXURY_2_ENG_HIGH
exhaustLowSound = STREAMED_VEHICLES_V8_LUXURY_2_V8_LUXURY_2_EX_LOW
exhaustHighSound = STREAMED_VEHICLES_V8_LUXURY_2_V8_LUXURY_2_EX_HIGH
revsOffSound = STREAMED_VEHICLES_V8_LUXURY_2_V8_LUXURY_2_REVS_OFF
field_26 = 600.0
field_2A = 100.0
floatAsInt_2E = 0.0
floatAsInt_32 = 2.0
field_36 = 1200.0
field_3A = 250.0
floatAsInt_3E = 0.0
floatAsInt_42 = 2.0
field_46 = 440.0
field_4A = 220.0
floatAsInt_4E = 0.0
floatAsInt_52 = 2.0
field_56 = 140.0
field_5A = 80.0
floatAsInt_5E = 2.0
floatAsInt_62 = 2.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -18.0
engineWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_7E = 0.0
exhaustWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.566667
floatAsInt_multiplier1200_8E = 0.15
engineIdleLoopSound = STREAMED_VEHICLES_V8_LUXURY_2_V8_LUXURY_2_ENG_IDLE
exhaustIdleLoopSound = STREAMED_VEHICLES_V8_LUXURY_2_V8_LUXURY_2_EX_IDLE
floatAsInt_multiplier1200_9A = -0.166667
floatAsInt_multiplier1200_9E = 0.963333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -6.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = VEHICLES_EXTRAS_AIR_INTAKE_1
floatAsInt_multiplier1200_C2 = 0.0
floatAsInt_multiplier1200_C6 = 0.666667
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_V8_LUXURY_2_V8_LUXURY_2_START
hornSound = ADMIRAL_MULTI_HORN
openSound = VEHICLES_EXTRAS_LUXURY_OPEN
closeSound = LUXURY_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_SCHYSTER
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_PMP600
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SEDAN
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.5
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.666667
floatAsInt_116 = 1.0
field_11A = 50
floatAsInt_11E = -1.0
floatAsInt_122 = 6.0
floatAsInt_126 = 4.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 1
field_13F = 1
field_140 = 1
field_141 = 5
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = ENGINE_COOLING_FAN
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 0

10. V12_SALOON
Good fit for luxury four-doors, german ones especially.
Suitable vehicles: Schafter2/3, Tailgater (mod), Seraph (mod).
Origin: Mercedes S600 from MCLA (engine), Mercedes SL65 from NFS Carbon (exhaust).
Example FLA configuration:

[schafter3]
structType = 0
field_1 = 41705
flags = 0x2AA629 
floatAsInt_A = -4.0
floatAsInt_E = -2.5
engineLowSound = VEHICLES_ENGINE_RESIDENT_V12_SALOON_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_V12_SALOON_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_V12_SALOON_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_V12_SALOON_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_V12_SALOON_REVS_OFF
field_26 = 600.0
field_2A = 150.0
floatAsInt_2E = -6.47
floatAsInt_32 = 0.0
field_36 = 4000.0
field_3A = 2000.0
floatAsInt_3E = -6.0
floatAsInt_42 = -2.0
field_46 = 360.0
field_4A = 100.0
floatAsInt_4E = -4.0
floatAsInt_52 = 1.0
field_56 = 220.0
field_5A = 100.0
floatAsInt_5E = 3.0
floatAsInt_62 = 4.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.466667
floatAsInt_multiplier1200_8E = 0.2
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_V12_SALOON_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_V12_SALOON_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.166667
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -8.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = -0.333333
floatAsInt_multiplier1200_C6 = 1.375
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_V12_SALOON_V12_SALOON_START_DIST
hornSound = SCHAFTER_MULTI_HORN
openSound = VEHICLES_EXTRAS_SPORTS_LUX_OPEN
closeSound = SPORTS_LUX_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_SPORTS_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_SPORTS_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_BENEFACTOR
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_SCHAFTER
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_FOUR_DOOR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 1.0
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 4.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 1
field_140 = 1
field_141 = 8
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = ENGINE_COOLING_FAN
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1

11. VAN
Typical old beefy van sound.
Suitable vehicles: Older vans such as Pony, Moonbeam and Steed 1500 (mod).
Origin: "van.awc" from Max Payne 3.
Example FLA configuration:

[moonbeam]
structType = 0
field_1 = 42163
flags = 0x1AA46A 
floatAsInt_A = -7.5
floatAsInt_E = -3.5
engineLowSound = STREAMED_VEHICLES_VAN_VAN_ENG_LOW
engineHighSound = STREAMED_VEHICLES_VAN_VAN_ENG_HIGH
exhaustLowSound = STREAMED_VEHICLES_VAN_VAN_EX_LOW
exhaustHighSound = STREAMED_VEHICLES_VAN_VAN_EX_HIGH
revsOffSound = STREAMED_VEHICLES_VAN_VAN_REVS_OFF
field_26 = 1200.0
field_2A = 400.0
floatAsInt_2E = -4.0
floatAsInt_32 = 4.0
field_36 = 2500.0
field_3A = 1000.0
floatAsInt_3E = -4.0
floatAsInt_42 = 3.0
field_46 = 440.0
field_4A = 200.0
floatAsInt_4E = -4.0
floatAsInt_52 = 0.0
field_56 = 180.0
field_5A = 80.0
floatAsInt_5E = 2.0
floatAsInt_62 = 6.0
floatAsInt_66 = 2.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -18.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.666667
floatAsInt_multiplier1200_8E = 0.5
engineIdleLoopSound = STREAMED_VEHICLES_VAN_VAN_ENG_IDLE
exhaustIdleLoopSound = STREAMED_VEHICLES_VAN_VAN_EX_IDLE
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = NULL
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI
floatAsInt_multiplier1200_C2 = 0.0
floatAsInt_multiplier1200_C6 = 1.0
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_VAN_VAN_START
hornSound = MOONBEAM_HORN
openSound = VEHICLES_EXTRAS_VAN_OPEN
closeSound = VAN_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_VAN_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_VAN_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_DECLASSE
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_MOONBEAM
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_RECREATIONAL_VEHICLE_OR_RV
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 2.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 0
field_140 = 1
field_141 = 6
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_VAN_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_VAN_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 3

12. WANKEL
The sound of dorito.
Suitable vehicles: ZR350 (mod), ZR450 (mod), Savestra (mod).
Origin: Mazda RX7 and RX8 from NFS Carbon.
Example FLA configuration:

[zr450]
structType = 0
field_1 = 41340
flags = 0xAA629 
floatAsInt_A = -17.5
floatAsInt_E = -2.5
engineLowSound = VEHICLES_ENGINE_RESIDENT_WANKEL_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_WANKEL_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_WANKEL_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_WANKEL_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_WANKEL_REVS_OFF
field_26 = 800.0
field_2A = 100.18
floatAsInt_2E = 0.0
floatAsInt_32 = 2.0
field_36 = 2000.0
field_3A = 500.0
floatAsInt_3E = -4.0
floatAsInt_42 = 2.0
field_46 = 460.0
field_4A = 200.0
floatAsInt_4E = 0.0
floatAsInt_52 = -12.0
field_56 = 120.0
field_5A = 60.0
floatAsInt_5E = 4.0
floatAsInt_62 = 6.0
floatAsInt_66 = 2.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = -8.0
floatAsInt_76 = -18.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.7
floatAsInt_multiplier1200_8E = 0.35
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_WANKEL_ENGINE_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_WANKEL_EXHAUST_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.865
floatAsInt_multiplier1200_9E = 1.1
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 4.0
exhaustPopSound = NULL_SOUND
airIntakeSound = VEHICLES_EXTRAS_V_STYLE_AIR_INTAKE
floatAsInt_multiplier1200_C2 = 0.0
floatAsInt_multiplier1200_C6 = 0.875
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_WANKEL_WANKEL_START
hornSound = THRUST_HORN
openSound = VEHICLES_EXTRAS_SMALL_CAR_OPEN
closeSound = SMALL_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_SMALL_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_SMALL_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_ANNIS
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_ZR450
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_COUPE
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.5
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 1.0
field_11A = 45
floatAsInt_11E = 0.0
floatAsInt_122 = 5.0
floatAsInt_126 = 4.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 1
field_13F = 1
field_140 = 1
field_141 = 3
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 3