Delete the spawnpoint problem by:

1. Installing a ghostmode resource that would allow you to enable ghostmode on the race map
2. Do the following: Open race_server.lua in Race gamemode folder (should be on resources/gamemodes/[Race]/Race - find and delete the following line (before, make a backup of the file just to be safe):

-- Check race can start ok
    if g_IgnoreSpawnCountProblems ~= res and not g_MapOptions.ghostmode then
        local numSpawnPoints = #map:getAll('spawnpoint')
        if getTotalPlayerCount() > numSpawnPoints then
            -- unload map xml
            map:unload()
            outputRace( (numSpawnPoints).." or less players are required to start '"..tostring(getResourceName(res)).."' if not using ghostmode" )
            return false
        end
    end

3. Done