Carcols.dat (put in car3 section)
ruiner2, 	35,35,1, 36,36,1, 52,52,1, 74,74,1, 76,76,1, 120,120,1, 132,132,1, 127,127,1, 122,122,1, 0,0,1, 35,0,1, 36,0,1, 52,0,1, 74,0,1, 76,0,1, 120,0,1, 132,0,1, 127,0,1, 122,0,1,

Vehicles.ide (uses default ruiner sound and handling)
ruiner2, 	ruiner2, 	car,		RUINER,		RUINER,		VEH@LOW,	VEH@LOW_LE2_RI2,	100,	999,		0.2456,	0.2456,		1,	1,	1.0	,1,	ext_sunroof+ext_strong

Vehoff.csv
VEHICLE ruiner2 FIELD BOOT_OPEN POS -0.001568 -1.292135 -0.186485 ANGLES 0.729640 -0.001321 3.082552 FOV 55.000000
VEHICLE ruiner2 FIELD BONNET_FWD POS 0.007568 0.571594 0.346653 ANGLES -0.000083 0.000000 -0.000616 FOV 55.000000
VEHICLE ruiner2 FIELD BONNET_BWD POS 0.003365 -1.359253 0.491943 ANGLES -0.000143 0.000000 -3.141523 FOV 55.000000
VEHICLE ruiner2 FIELD CINEY_WHEEL POS -1.094188 0.027304 -0.331971 ANGLES -0.036553 -0.000017 -0.040428 FOV 55.000000
VEHICLE ruiner2 FIELD CINEY_UNDER POS -0.000128 0.565983 -0.536876 ANGLES -0.002782 0.000109 -0.000025 FOV 55.000000
VEHICLE ruiner2 FIELD CINEY_MISC_1 POS 1.302740 -4.907932 0.445291 ANGLES -0.100682 -0.217414 0.149492 FOV 45.000000
VEHICLE ruiner2 FIELD CINEY_MISC_2 POS -1.065321 -0.875122 0.414551 ANGLES -0.167369 0.231252 -0.422462 FOV 55.000000
VEHICLE ruiner2 FIELD JACKED POS 0.092991 0.185425 -0.005127 ANGLES 0.141087 0.000000 2.060474 FOV 55.000000
VEHICLE ruiner2 FIELD BUSTED POS -0.501663 0.351440 0.279907 ANGLES -0.057371 -0.000000 2.733059 FOV 55.000000
VEHICLE ruiner2 FIELD CARPHONE POS -0.414547 0.802856 0.245605 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE ruiner2 FIELD BONNET_L POS -0.471387 -0.157309 0.401186 ANGLES 0.000154 0.004306 1.571165 FOV 55.000000
VEHICLE ruiner2 FIELD BONNET_R POS 0.469679 -0.157397 0.400983 ANGLES -0.000469 -0.002349 -1.570838 FOV 55.000000
VEHICLE ruiner2 FIELD CINEY_WHEEL_2 POS 1.099602 -1.720581 -0.193359 ANGLES -0.056514 0.293670 0.117475 FOV 55.000000
VEHICLE ruiner2 FIELD CINEY_BACK POS -0.976162 0.321289 0.412842 ANGLES -0.316765 0.162673 -3.021918 FOV 55.000000
VEHICLE ruiner2 FIELD BUMPER POS 0.000057 2.216259 -0.450215 ANGLES -0.002512 -0.000901 -0.000384 FOV 55.000000
VEHICLE ruiner2 FIELD AIM_FR POS -0.000888 -0.706543 0.794556 ANGLES -1.562062 0.000000 0.002552 FOV 55.000000
VEHICLE ruiner2 FIELD CINEY_FAR_1 POS -2.160795 -4.141447 0.229529 ANGLES -0.127768 -0.203420 -0.367986 FOV 55.000000
VEHICLE ruiner2 FIELD CINEY_FAR_2 POS 1.277427 -4.344636 0.708553 ANGLES -0.198568 0.242993 0.119537 FOV 55.000000
VEHICLE ruiner2 FIELD CINEY_FAR_3 POS 1.511784 2.921909 -0.312339 ANGLES 0.095365 -0.177622 2.400073 FOV 74.300003
VEHICLE ruiner2 FIELD CINEY_FAR_4 POS -1.304735 3.973925 0.846103 ANGLES -0.303188 0.106398 -2.862562 FOV 55.000000

Fastman92 Audio Loader

[ruiner2]
structType = 0
field_1 = 41328
flags = 0xAA628 
floatAsInt_A = -9.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_REVS_OFF
field_26 = 1080.0
field_2A = 600.0
floatAsInt_2E = -5.28
floatAsInt_32 = -2.84
field_36 = 2600.0
field_3A = 1200.0
floatAsInt_3E = -4.92
floatAsInt_42 = 2.0
field_46 = 260.0
field_4A = 100.0
floatAsInt_4E = -2.0
floatAsInt_52 = 2.0
field_56 = 100.0
field_5A = 50.0
floatAsInt_5E = 4.0
floatAsInt_62 = 6.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -8.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.333333
floatAsInt_multiplier1200_8E = 1.22917
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = -0.333333
floatAsInt_multiplier1200_C6 = 1.375
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_MUSCLE_CAR_4_MUSCLE_CAR_4_START_DIST
hornSound = RUINER_HORN
openSound = VEHICLES_EXTRAS_REGULAR_OPEN
closeSound = REGULAR_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_IMPONTE
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_RUINER
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SPORTS_CAR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 25
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 2.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 1
field_13F = 0
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1
