// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
thread 'zakort' 

:zakort_26
wait 0 
if 
   Player.Defined($PLAYER_CHAR)
else_jump @zakort_26 
if 
0ADC:   test_cheat "honeycome1" 
else_jump @zakort_26
00A1: put_actor $PLAYER_ACTOR at 2488.0 -1666.0 152.0
jump @zakort_26
