Chevrolet Impala SS '05 [1.1]


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I started my page on boosty
So, if you have a desire, then you can support me financially here:

https://boosty.to/VLODKOS

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Scratchmade by Schaefft
Converted to GTA IV by BubLik
Improvements and rework by retarded_chicken

Some stickers by Oldsmobile_85
Sticker model 'R134a' by Shady311
Front brake supports by Trall
Sunroof model by Shady311, adapted to Impala by retarded_chicken

Thanks to binary_animal for helping find a good pic of 'R134a' sticker
Special thanks to Shady311 for tips and guidance

I'm sorry if I didn't mention someone whose components are used in the model.


Features:
- Supports all functions of the game
- Restored door/boot/trunk physics
- Custom camera
- Custom lights
- Custom collision
- Custom settings
- Custom LODs
- Several clutter-extras
- Hands on steering wheel, all passengers are sit correctly
- Interior lighting
- Factory-ish body colors
- Supports the working steeringwheel from ZolikaPatch
- Model is fully adapted to Merit


Changelog:
- New brake supports and disks
- Fixed some mesh issues 
- Added kinda pre-AO on vertex layer
- Added additional .wtd with compressed textures
- Added support for the working steeringwheel from ZolikaPatch


In 'extras' folder you'll find more license plates and compressed .wtd for each variant (in case if you have some perfomance issue)
Just put textures to merit.wtd using OpenIV


Install:

Use OpenIV to edit vehicles.img (Grand Theft Auto IV\pc\models\cdimages)
Replace merit.wft and merit.wtd
Defragment the vehicles.img (Press the keyboard shortcut Shift+Ctrl+R)


Without applying settings, the model WILL NOT WORK correctly!


Replace vanilla colors in carcols.dat using a text editor (Grand Theft Auto IV\common\data)
Be guided by the number "# *", i.e. if the number is "# 23", then you need to replace the line with the exact same number

212,212,212,-,white			# 133 very white police 
71,1,3,-,red 				# 134 land rover rimini red 
230,150,45,-,yellow         # 135 taxi yellow 
2,2,2,-,black				# 136 true black 
8,14,76,-,blue				# 137 blue 
8,20,16,dark,green 			# 138 ford ivy green 
255,255,255,-,white			# 139 pure white
2,14,40,dark,blue			# 140 dark blue metallic 
112,116,119,-,grey			# 141 graystone metallic 
233,234,234,-,white			# 142 summit white 
79,16,27,-,red				# 143 deep ruby metallic 
192,174,135,light,beige		# 144 gold mist metallic 
171,168,169,-,silver		# 145 silver birch metallic
70,98,110,dark,blue			# 146 blue granite metallic 
237,238,237,-,white			# 147 white diamond tricoat 
97,16,31,-,red				# 148 red jewel tintcoat 
23,26,30,dark,grey			# 149 metallic midnight silver 
245,180,0,-,yellow			# 150 TBoGT SuperD yellow 
5,5,5,-,black				# 151 TBoGT black 
189,149,75,-,gold			# 152 TBoGT Gold 

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Replace merit line in carcols.dat using a text editor (Grand Theft Auto IV\common\data)
Attention! This is a 3-color model!

merit, 			36,0,99, 0,0,17, 114,0,104, 6,0,16, 1,0,2, 109,0,106, 69,0,77, 29,0,34, 113,0,1, 

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Replace MERIT line in handling.dat using a text editor (Grand Theft Auto IV\common\data)

MERIT        1895.0	  0.5   85  0.0  0.2	-0.26		1.0  5  0.163 1.0	180.0	0.18  0.70	0.7   30.0		1.3	  1.135 14.5  0.14 	0.46		2.0  0.7  1.3 	0.14  -0.15	 0.0	0.5			1.0  0.7  1.2  1.3		0.0		27600		440010		0			0

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Replace merit line in vehicles.ide using a text editor (Grand Theft Auto IV\common\data)

Use this one if you chose "Wheel 1"

merit,			merit,			car,		MERIT,		MERIT, 		VEH@STD,	VEH@STD_XX_RI1,		50,		50,		0.24,	0.24,		0,		3,		1.5	,1,	ext_requi+ext_sunroof+ext_strong	

Use this one if you chose "Wheel 2"

merit,			merit,			car,		MERIT,		MERIT, 		VEH@STD,	VEH@STD_XX_RI1,		50,		50,		0.23,	0.23,		0,		3,		1.5	,1,	ext_requi+ext_sunroof+ext_strong	

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ZolikaPatch

If you want a working steeringwheel, then you need to enable this option in ZolikaPatch and add this settings to the end of the merit line in vehicles.ide:

+wheelangle:-17

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Now you're good to go!

Check my modpack on Flickr:
https://flic.kr/s/aHsmJKtzmD




September, 2021 (release)
October, 2022 (v1.1)