                                                HIJAK EVA

EVA is small electric car of the 70s, featuring the characteristic wedge design. 

Credits

direct - scratch made model and LODs, livery
GCT - full game port, complete data lines
Thundersmacker - Spawn point, testing
TMM - testing

carcols.dat
eva,            28,0,8, 51,0,8, 90,0,8, 127,0,8, 128,0,8, 131,0,8,

handling.dat
EVA           900.0   0.00  85	0.0 0.0 -0.2			0.0  3  0.085 1.0 70.0	0.12 0.60 0.25 35.0		1.15 0.90 16.0 0.15 0.47		1.8  1.2  1.2  0.15 -0.15 0.0  0.5  		1.0 1.0 0.8 1.5 	0.0  5000 		440010		0				0

vehicles.ide
eva, 		eva, 		car, 		EVA, 		EVA, 		VEH@STD,	VEH@STD_RI1,		2,	1,		0.1690,	0.1690,		0.5	4,	1.0	,0,	livery

vehoff.set
VEHICLE eva FIELD BOOT_OPEN POS 0.420940 -0.837207 0.431934 ANGLES -0.347192 -0.000000 2.147698 FOV 55.000000
VEHICLE eva FIELD BONNET_FWD POS 0.018669 0.403618 0.637344 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE eva FIELD BONNET_BWD POS -0.000732 -1.049121 0.531312 ANGLES -0.000029 0.000000 -3.141529 FOV 55.000000
VEHICLE eva FIELD CINEY_WHEEL POS -0.870420 0.043335 -0.079102 ANGLES -0.079722 -0.000000 0.043367 FOV 55.000000
VEHICLE eva FIELD CINEY_UNDER POS 0.008505 0.087402 -0.318115 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE eva FIELD CINEY_MISC_1 POS 1.517671 -3.638776 1.107871 ANGLES -0.172951 -0.168460 0.342097 FOV 45.000000
VEHICLE eva FIELD CINEY_MISC_2 POS -1.073242 -1.519348 1.240877 ANGLES -0.163782 -0.410644 -0.395589 FOV 45.000000
VEHICLE eva FIELD JACKED POS 0.455238 0.177368 0.902222 ANGLES -0.012777 0.000000 2.137361 FOV 55.000000
VEHICLE eva FIELD BUSTED POS -0.337327 0.197632 1.097778 ANGLES -0.022881 -0.000000 2.612295 FOV 55.000000
VEHICLE eva FIELD CARPHONE POS -0.307487 0.124048 0.618398 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE eva FIELD BONNET_L POS 0.347236 -0.359863 1.266357 ANGLES 0.000309 -0.000000 1.571245 FOV 55.000000
VEHICLE eva FIELD BONNET_R POS -0.114118 -0.359863 1.266357 ANGLES 0.000309 0.000000 -1.572115 FOV 55.000000
VEHICLE eva FIELD CINEY_WHEEL_2 POS 0.936952 -1.352051 0.146606 ANGLES -0.051774 0.104078 0.035164 FOV 55.000000
VEHICLE eva FIELD CINEY_BACK POS -0.745057 0.505859 1.176392 ANGLES -0.158543 0.039030 3.126652 FOV 55.000000
VEHICLE eva FIELD BUMPER POS -0.000916 1.223633 0.230591 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE eva FIELD AIM_FR POS -0.000711 -0.903525 1.486325 ANGLES -0.288373 0.000591 0.000000 FOV 55.000000
VEHICLE eva FIELD CINEY_FAR_1 POS -2.272953 -3.516724 0.821231 ANGLES -0.150390 -0.294285 -0.343201 FOV 55.000000
VEHICLE eva FIELD CINEY_FAR_2 POS 1.747115 -2.584128 1.559669 ANGLES -0.449454 0.130534 0.467431 FOV 55.000000
VEHICLE eva FIELD CINEY_FAR_3 POS 1.097985 1.603864 -0.182643 ANGLES 0.196797 -0.132970 2.650911 FOV 74.300003
VEHICLE eva FIELD CINEY_FAR_4 POS -1.154680 3.000741 0.851351 ANGLES -0.204573 0.148736 -3.045714 FOV 55.000000

addedVehicleAudioSettings.ini (For FLA users)
[eva]
structType = 0
field_1 = 41525
flags = 0x2AA62A 
floatAsInt_A = 0.0
floatAsInt_E = 0.0
engineLowSound = NULL_CADDY_SOUND
engineHighSound = STREAMED_VEHICLES_GOLF_KART_GOLF_KART_WHEEL_LOOP
exhaustLowSound = STREAMED_VEHICLES_GOLF_KART_GOLF_KART_MAIN_LOOP
exhaustHighSound = NULL_CADDY_SOUND
revsOffSound = STREAMED_VEHICLES_GOLF_KART_GOLF_KART_REVS_OFF
field_26 = 800.0
field_2A = 400.0
floatAsInt_2E = -1.82
floatAsInt_32 = 0.0
field_36 = 4000.0
field_3A = 2000.0
floatAsInt_3E = -4.25
floatAsInt_42 = 0.0
field_46 = 660.0
field_4A = 400.0
floatAsInt_4E = 0.0
floatAsInt_52 = -4.25
field_56 = 180.0
field_5A = 100.0
floatAsInt_5E = 2.0
floatAsInt_62 = 4.0
floatAsInt_66 = 3.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.666667
floatAsInt_multiplier1200_8E = 0.666667
engineIdleLoopSound = NULL_CADDY_SOUND
exhaustIdleLoopSound = STREAMED_VEHICLES_GOLF_KART_GOLF_KART_IDLE
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = NULL_CADDY_SOUND
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = NULL_CADDY_SOUND
floatAsInt_B2 = -8.0
floatAsInt_B6 = -2.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKE_1_LOUD
floatAsInt_multiplier1200_C2 = 0.5
floatAsInt_multiplier1200_C6 = 1.375
dumpValveSound = NULL_SOUND
startSound = NULL_CADDY_SOUND
hornSound = MOONBEAM_HORN
openSound = VEHICLES_EXTRAS_SALOON_OLD_OPEN
closeSound = SALOON_OLD_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_OLD_SALOON_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_OLD_SALOON_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = NULL_SOUND
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_JALOPY
gearTransmissionSound = NULL_SOUND
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.5
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 22.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION_MOPED_600CC
engineShutDownSound = NULL_SOUND
field_13E = 4
field_13F = 1
field_140 = 1
field_141 = 8
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_BIKE_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_BIKE_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 4

