				              DUNDREARY ADMIRAL CLASSIC

The car is heavily based on 1979-1987 Mercury Grand Marquis with some design cues from the Virgo 
Classic and front lights from 80's Fleetwood Brougham. At the rear, the style of the newest Admiral 
from GTA IV remains.

Model basically from scratch and other parts and textures from GTA IV. 

-Custom Lods;
-Custom Collisions;
-Custom Camera;
-HD era style car;
-Low file size;
-Fixed doors/bonnet/boot physics. Components, when opened, act incorrectly with vehicle moving;

Replaces any car or can be added.

- Credits

Model from scratch by G.C.T.

Original textures and parts from Rockstar Games.

White Tampa_roof texture by Thundersmacker.

Thanks to Direct, TheMadeMan and Thundersmacker for support/tests.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Data lines:

- The Carcols.dat lines:

admiral2, 	0,1,12, 7,1,79, 16,1,93, 30,31,32, 34,33,32, 52,60,50, 54,62,53, 6,93,90, 63,87,64, 70,88,63, 102,98,105, 104,102,105, 116,104,122, 18,31,76, 15,98,93, 19,1,93, 13,88,80,

- The Handling.dat lines (data line provided by Thundersmacker):

ADMIRAL2	     1900.0  0.00  85	0.0 0.02 -0.23  		0.0  4  0.127 1.0 155.0	0.17 0.666 0.35  35.0		1.15 0.94 16.5 0.15 0.4825		2.0  0.9  0.9  0.13 -0.15 0.0  0.50  		1.0 0.6 1.0 1.5 	0.0  15000 		440000		0				0

- The Vehicles.ide lines:

admiral2, 	admiral2,	car,		ADMIRAL2,	ADMIRAL2,	VEH@STD,	VEH@STD_LO4_LO4,	100,	999,		0.2229,	0.2229, 	0.3,	1,	1.0	,1,	-

- The Vehoff.set lines

VEHICLE admiral2 FIELD BOOT_OPEN POS 0.095271 -2.015236 -0.023693 ANGLES 0.931903 0.249061 2.763178 FOV 55.000000
VEHICLE admiral2 FIELD BONNET_FWD POS -0.003357 0.745330 0.474668 ANGLES -0.000000 0.000000 0.000000 FOV 72.000000
VEHICLE admiral2 FIELD BONNET_BWD POS 0.012207 -1.633972 0.564697 ANGLES 0.000011 0.000000 -3.141472 FOV 55.000000
VEHICLE admiral2 FIELD CINEY_WHEEL POS -1.142974 0.500366 -0.263794 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE admiral2 FIELD CINEY_UNDER POS -0.004993 0.197754 -0.614746 ANGLES 0.001435 0.000000 -0.006133 FOV 55.000000
VEHICLE admiral2 FIELD CINEY_MISC_1 POS 1.666091 -5.115868 1.159678 ANGLES -0.247697 -0.096343 0.280087 FOV 45.000000
VEHICLE admiral2 FIELD CINEY_MISC_2 POS -1.000618 -0.340576 0.582031 ANGLES -0.242401 0.202790 -0.524026 FOV 55.000000
VEHICLE admiral2 FIELD JACKED POS 0.113028 0.452734 0.024910 ANGLES 0.164388 -0.002268 2.035523 FOV 55.000000
VEHICLE admiral2 FIELD BUSTED POS -0.611092 0.729322 0.312739 ANGLES -0.004803 -0.001562 2.821954 FOV 55.000000
VEHICLE admiral2 FIELD CARPHONE POS -0.424703 0.451465 0.435859 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE admiral2 FIELD BONNET_L POS -0.575905 0.212281 0.403034 ANGLES -0.002213 -0.000247 1.569418 FOV 55.000000
VEHICLE admiral2 FIELD BONNET_R POS 0.531583 0.212480 0.408426 ANGLES -0.000901 0.000155 -1.570957 FOV 55.000000
VEHICLE admiral2 FIELD CINEY_WHEEL_2 POS 1.182246 -1.940674 -0.222046 ANGLES -0.026824 0.325478 0.030861 FOV 55.000000
VEHICLE admiral2 FIELD CINEY_BACK POS -1.050715 0.531738 0.476196 ANGLES -0.313325 0.146586 -2.850270 FOV 55.000000
VEHICLE admiral2 FIELD BUMPER POS -0.001305 2.394775 -0.364380 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE admiral2 FIELD AIM_FR POS 0.005809 -0.651989 0.941528 ANGLES -1.561813 0.018036 0.007980 FOV 55.000000
VEHICLE admiral2 FIELD CINEY_FAR_1 POS -2.330487 -4.419678 0.203369 ANGLES -0.125296 -0.217114 -0.357874 FOV 55.000000
VEHICLE admiral2 FIELD CINEY_FAR_2 POS 1.722233 -4.022105 0.997437 ANGLES -0.329982 0.153971 0.338355 FOV 55.000000
VEHICLE admiral2 FIELD CINEY_FAR_3 POS 1.412513 2.774756 -0.314941 ANGLES 0.089658 -0.180722 2.449758 FOV 74.300003
VEHICLE admiral2 FIELD CINEY_FAR_4 POS -1.466256 3.925626 0.851929 ANGLES -0.316842 0.139094 -2.870225 FOV 55.000000

FLA audio settings:

[admiral2]
structType = 0
field_1 = 41493
flags = 0xAA669 
floatAsInt_A = -7.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_REVS_OFF
field_26 = 660.0
field_2A = 200.0
floatAsInt_2E = -4.0
floatAsInt_32 = 0.0
field_36 = 4000.0
field_3A = 1000.0
floatAsInt_3E = -5.0
floatAsInt_42 = 0.5
field_46 = 640.0
field_4A = 200.0
floatAsInt_4E = -2.0
floatAsInt_52 = 2.0
field_56 = 160.0
field_5A = 100.0
floatAsInt_5E = 4.0
floatAsInt_62 = 6.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = -6.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.666667
floatAsInt_multiplier1200_8E = 1.0
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -4.0
floatAsInt_B6 = 2.0
exhaustPopSound = NULL_SOUND
airIntakeSound = VEHICLES_EXTRAS_AIR_INTAKE_1
floatAsInt_multiplier1200_C2 = 0.166667
floatAsInt_multiplier1200_C6 = 0.833333
dumpValveSound = NULL_SOUND
startSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_3_START
hornSound = MARBELLA_HORN
openSound = VEHICLES_EXTRAS_SALOON_NEW_OPEN
closeSound = SALOON_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_DUNDREARY
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_ADMIRAL
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SEDAN
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 2.16667
floatAsInt_multiplier1200_112 = 0.666667
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 2.0
floatAsInt_126 = 18.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 0
field_132 = 0
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 3
field_13F = 1
field_140 = 1
field_141 = 1
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = ENGINE_COOLING_FAN
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 4