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GTA V BF Club
Original model: Grand Theft Auto V (some textures from GTA IV)
Converted to SA by: YochiThMaster333
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Features:
- 16 paintjobs (template included);
- 1 extra;
- Paintable in 2 colors (1st - body, 2nd - arches);
- Supports original tuning;
- Extra Tuning Parts included (fastman92 limit adjuster required);
- Licenseplates are in SA style;
- Working Headlights and Taillights;
- Adapted for IV HQLM 2.2;
- Replaces Club.
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Known bugs:
- None
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How to install this car:
1. Download Alci's IMG editor here:
http://www.gtagarage.com/mods/show.php?id=17269
2. Open gta3.img using Alci's IMG editor
3. Click Import (remove if exists)
4. Choose a files which are from this archive
5. Now click Rebuild (clicking Save incerases IMG archive size)
6. After rebuilding is complete, close Alci's IMG editor
7. Open handling.cfg, find CLUB, and replace with custom handling in handling.txt
8. Open carcols.dat, find club, and replace with custom colors in handling.txt
9. Run the game and find Club (or you can spawn it yourself)
(if you're playing in SAMP, please, skip steps 7 and 8)

Alternate method how to install this car:
1. Download .asi loader:
http://www.gtatools.com/filedb/action.php?action=file&id=19
Or download and install CLEO library (be sure that GTA San Andreas directory
mustn't be in Program Files):
http://cleo.li/
2. Download the latest version of ModLoader:
http://www.gtagarage.com/mods/show.php?id=25377
3. Extract .asi loader (if not installed) and ModLoader (if not installed) to
GTA San Andreas directory
4. Create a folder in modloader folder, for example, called as "Club mod"
5. Extract all files from archive to folder that you've recently created
6. Run the game and find Club (or you can spawn it yourself)
(if you're playing in SAMP, please, remove handling.txt)

Installing Extra Tuning Parts:
1. Download fastman92 limit adjuster:
http://fastman92.com/
2. Open fastman92limitAdjuster_GTASA.ini, uncomment IDE Objects Type 1 and
IDE Objects Type 2 and increase their limit by 2 and 9 respectively.
3. Copy clubparts.ide into data\maps\veh_mods folder
4. Open gta.dat and add string from clubparts.txt file
5. Open shopping.dat and add strings from clubparts.txt file
6. Open carmods.dat, find club, and replace with custom string in clubparts.txt
7. Copy clubparts.fxt into CLEO\CLEO_TEXT folder
8. Import all .dff files into IMG archive
9. Run the game and install any new tuning parts.
(if you're using ModLoader, all strings for carmods.dat, as well as all dff
files, clubparts.ide, and clubparts.fxt, can be loaded by the ModLoader,
and step 4 can be ignored, but you still need to add required strings to
shopping.dat as strings for this file are not supported by the ModLoader)
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Credits:
- DK22Pac - for making MagicTXD;
- Oleg Melashenko - for making ZModeler;
- Rockstar North - for car model;
- Automan - for ripping car model;
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