-----------------------2001 Mitsubishi Lancer GSR Evolution VII (CT9A)---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


= Base model from Forza Motorsport 6
= Interior from Forza Motorsport 6
= Other parts from Juiced 2, Gamemodels.ru and myself from scratch.
= Mitsubishi Stock Colors
= Quality retextured interior 
= Dashboard lighting 
= Tunable in Wheel Arc Angels 
= 2 Body kits (DAMD bodykit from '2 Fast 2 Furious' included)		 	 
= 3 paintjobs + template 
= SA License Plates support 
= SA Standart Colors support 
= SA:MP Not tested
= Mip-mapping textures 
= Fully working: turnlights, brakelights, reverselights, headlights, taillights 
= Fully working: steering wheel, speedometer, tahometer, odometer, wipers, calipers 
= Fully working: fuel indicator, oil indicator, engine temperature indicator  
= Custom Shadow, Collision, chassis_vlo 
= Custom damage and handling 
= Lights work with ENB 0.248 and older
= Adapted to Active Dashboard 3.2.1 
= Adapted to Improved Vehicle Features 2.1.1
= Adapted to VehFuncs
= Adapted for High Quality Light Mod 2.0
= Adapted for GFXHack.asi plugin
= Real-time reflections on mirrors (working only with SkyGFX!)  
= Replaces: SULTAN

= Special Thanks to the the people that helped me during the whole process:
	- Mad_Driver10
	- Maxim Balach
	- Alfa-Modding-Studio

-----------------------------INSTALLATION---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

A) BY MODLOADER (Not using it yet? What are you waiting for?)

---Copy the Eclipse folder to modloader folder. 

---Choose the dff file version, IVF (recommended) or HQLM. Delete the other. Take into account there are some tuning parts for each version, so delete the ones for the version you didn't choose.

---Then choose txd version, whether with dirt effect or not...Delete the other.



B) OLD SCHOOL (replacing files, backup files before)

---Choose the dff file version, IVF (recommended) or HQLM. Delete the other. Take into account there are some tuning parts for each version, so delete the ones for the version you didn't choose.

---Then choose txd version, whether with dirt effect or not...Delete the other.

---With IMG editor like Alci's or Spark. Open gta3.img file located in GTA SA folder/models.

---Import following files to gta3.img

	sultan.dff
	sultan.txd 
	sultan1.txd
	sultan2.txd
	sultan3.txd
	exh_a_s.dff 
	exh_c_s.dff 
	fbmp_a_s.dff 
	fbmp_c_s.dff 
	rbmp_a_s.dff 
	rbmp_c_s.dff 
	rf_a_s.dff 
	rf_c_s.dff 
	spl_a_s_b.dff 
	spl_c_s_b.dff 
	wg_l_a_s.dff 
	wg_l_c_s.dff
	wg_r_a_s.dff 
	wg_r_c_s.dff

---Save all changes and Rebuild archive


-----Replace the following lines in each files inside GTA SA folder/data (open them with Notepad or Word).

#data/carcols.dat
sultan, 6,36, 79,36, 32,36, 0,36, 53,36, 3,36, 1,36

#data/carmods.dat
sultan, exh_a_s, exh_c_s, fbmp_a_s, fbmp_c_s, nto_b_l, nto_b_s, nto_b_tw, rbmp_a_s, rbmp_c_s, rf_a_s, rf_c_s, spl_a_s_b, spl_c_s_b, wg_l_a_s, wg_l_c_s

#data/handling.cfg
SULTAN 1454.00 3907.73 0.71 0.00 0.29 -0.02 70 0.69 0.67 0.50 5 253.00 18.40 31.90 4 P 3.90 0.72 1 37.86 0.54 0.22 0.00 0.10 -0.05 0.58 0.10 0.10 0.50 19000 110000 5000001 1 1 0

#data/vehicles.ide
560,	sultan,		sultan,		car, 		SULTAN, 	SULTAN, 	null,	richfamily, 	7, 	0,	0,		-1, 0.7, 0.7,		1


------------------------ADDITIONAL VEHICLE NOTES---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


---To have all vehicle features working properly, you must install the following mods:

	- High Quality Light Mod 2.0 (Authors: Pumbars, Slayer, Spit811, DenX, Torzer, Andrey P): http://gta.com.ua/file_sa_details.phtml?id=1337
	- GFX Hack (Author: Alexander): http://www.dev-c.com/files/SAGXFHackLoader.rar
	- Improved Vehicle Features 2.1.1 (Author: DK22Pac): http://gta.com.ua/file_sa_details.phtml?id=2464
	- Active Dashboard 3.2.1 (Author: izerli): http://www.libertycity.ru/files/gta-san-andreas/57230-app-3.2b.html
	- CLEO 4 Library: http://cleo.li/ru/download.html
	- Modloader (Author: thelink2012): https://github.com/thelink2012/modloader/releases
	- VehFuncs (Author: Junior_Djjr): https://forum.mixmods.com.br/f5-scripts-codigos/t188-vehfuncs

---If you want real Mitsubishi colors you need to copy the file Eclipse GSX 95.ivfc to GTA SA folder/ImVehFt/colors
---If you don't use ModLoader and you want real car name ingame, you have to copy the file Sultan.fxt to the folder GTA SA/cleo/cleo_text.
---If you want to see real-time reflections on the mirrors, SkyGFX must be installed. You can grab it here: http://gtaforums.com/topic/750681-skygfx-ps2-and-xbox-graphics-for-pc/
After installating the modification, open skygfx3.ini - this is graphics settings like on XBOX ("XBOX-like configuration"). Then find command "vehiclePipe" and set it to 3.
Run the game, press Shift+F10 for XBOX-like Graphics settings.

---The car has been tested many times and no bugs were found. If you find one, check this ReadMe again and see if you have followed all steps correctly. Then please contact me through any of the methods listed at the end of this file.


------------------------CHANGELOG------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Version 1.1 - Release
	


------------------------TERMS OF USE------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

---This modification is exclusive for this webs:
	---http://juanmasgtawork.blogspot.com.uy---
	---GTAInside.com---
	---Alpha Modding Studio---

---If you want to upload to your web, no problem but you must:
	- Let me know
	- Give credits correctly
	- Provide the original link

---Take into account that it is:

	---Prohibited without the author's permission using the model in global mods.
	---Prohibited using model parts on the third-party projects.
	---Prohibited without the author's permission converting the model into other games. 
	---Prohibited uploading a 3D model in any resources for download.			
	---Prohibited using a modification for commercial purposes.


-----------------------CONTACT INFO------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

---blog: http://juanmasgtawork.blogspot.com.uy/
---email: juanma.16@hotmail.com
---Alfa-Modding-studio public page: http://vk.com/alfa_team_sa

---------------------22/09/2019----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

