                              ALL NEW VAPID CONTENDER E-109 T-REX

The CaraCara as part of the "San Andreas Super Sport Series" update.  This Truck is a strong
vehicle based on Hennessey Velociraptor 6x6 that also features elements of the 2018 Nissan Titan 
(taillights and tailgate). The front fascia takes more influence from the 2015 regular F-150 
(mainly the grille and additional lights).

I decided to bring a more normal version of CaraCara to IV, something more similar to the 
2017 Ford Raptor and renaming it to T-Rex (the name is also a reference to a dinosaur and 
the old model "Contender SDT T-REX" created by Thundersmacker & JoeVK).

Base car from GTA V and other parts and textures from GTA IV;

-Custom V Lods;
-Custom V Collisions;
-Custom Camera;
-Improved meshes;
-IFS setup for suspension;
-Stock Appearance;
-New badges.

Replaces any car or can be added.
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v1.1 note:

-Cockpit adjustments.
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In this file includes a two cabin variants:

trex2. XL - Crewcab
trex3. SWB - Extended Cab (if you are installing XL, use trex3 on the lines.)

- Credits

Thanks to DK22Pac for the YFT to DFF Converter


Thanks to Dani02 for transforming into 4x4.


Thanks to Thundersmacker by the parts of the suspension and other.


Converted and edited by G.C.T.


Original model from Rockstar Games.


- The Handling.dat lines:

TREX2        2500.0  7.0   85	0.0 0.0  -0.27  	0.0  5  0.18  1.0 135.0	0.2  0.60 0.7  40.0		1.15 0.90 18.0 0.15 0.47		 1.8  1.2  1.2  0.15 -0.15 0.0   0.5  			1.0 1.0 0.8 1.5 	0.0  25000 		440000		0				0

- The Vehicles.ide lines:

trex2, 		trex2,		car,		TREX2,		TREX2,		VEH@VAN,	NULL,			10,	5,		0.2473,	0.2473,		0,	2,	1.0	,1,	-

- The Carcols.dat lines:

trex2, 		0,0,12, 1,1,2, 6,0,61, 28,0,30, 74,0,63, 113,0,12, 120,0,12, 122,0,2

- The Vehoff.set lines:

VEHICLE trex2 FIELD BOOT_OPEN POS 0.038907 -1.570641 0.450686 ANGLES 0.274350 -0.000337 -3.133571 FOV 55.000000
VEHICLE trex2 FIELD BONNET_FWD POS 0.013367 1.342249 0.913813 ANGLES -0.000000 0.000000 0.000000 FOV 72.000000
VEHICLE trex2 FIELD BONNET_BWD POS -0.007324 -2.451416 0.954986 ANGLES 0.000329 0.000000 -3.141549 FOV 55.000000
VEHICLE trex2 FIELD CINEY_WHEEL POS -1.196449 -0.180016 -0.203613 ANGLES -0.048883 -0.000026 -0.013675 FOV 55.000000
VEHICLE trex2 FIELD CINEY_UNDER POS -0.005243 0.572341 -1.009662 ANGLES -0.003771 -0.000114 -0.000001 FOV 55.000000
VEHICLE trex2 FIELD CINEY_MISC_1 POS 1.527200 -5.209344 0.968256 ANGLES -0.095472 -0.235698 0.178895 FOV 45.000000
VEHICLE trex2 FIELD CINEY_MISC_2 POS -1.169121 -0.611694 0.956909 ANGLES -0.167882 0.237181 -0.477285 FOV 55.000000
VEHICLE trex2 FIELD JACKED POS 0.059057 0.714111 0.425903 ANGLES 0.248461 0.000000 1.959596 FOV 55.000000
VEHICLE trex2 FIELD BUSTED POS -0.618500 1.154663 0.752563 ANGLES -0.009728 0.000000 2.677543 FOV 55.000000
VEHICLE trex2 FIELD CARPHONE POS -0.478153 1.328857 0.810913 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE trex2 FIELD BONNET_L POS -0.527522 0.606096 0.902909 ANGLES -0.001445 0.013756 1.578469 FOV 55.000000
VEHICLE trex2 FIELD BONNET_R POS 0.512290 0.602822 0.901993 ANGLES -0.001590 -0.013397 -1.573967 FOV 55.000000
VEHICLE trex2 FIELD CINEY_WHEEL_2 POS 1.219589 -1.961182 -0.010010 ANGLES -0.065591 0.233275 0.009462 FOV 55.000000
VEHICLE trex2 FIELD CINEY_BACK POS -1.014904 1.097656 0.882080 ANGLES -0.192399 0.196787 -3.141212 FOV 55.000000
VEHICLE trex2 FIELD BUMPER POS -0.007552 1.913103 -0.427979 ANGLES -0.019530 0.000289 0.019661 FOV 55.000000
VEHICLE trex2 FIELD AIM_FR POS -0.011136 0.130149 1.740978 ANGLES -1.562481 0.021839 -0.002367 FOV 45.000000
VEHICLE trex2 FIELD CINEY_FAR_1 POS -2.042376 -4.035326 0.612284 ANGLES -0.102367 -0.263235 -0.386937 FOV 55.000000
VEHICLE trex2 FIELD CINEY_FAR_2 POS 1.858201 -4.489746 1.836182 ANGLES -0.388416 0.200390 0.213456 FOV 55.000000
VEHICLE trex2 FIELD CINEY_FAR_3 POS 1.386023 2.696393 -0.166525 ANGLES 0.087591 -0.173785 2.455056 FOV 74.300003
VEHICLE trex2 FIELD CINEY_FAR_4 POS -1.263020 2.990425 1.395924 ANGLES -0.535707 0.322562 -2.762599 FOV 55.000000


Modified car sounds from FLA users (This is the closest I got to the sound of the Ecoboost V6.):

[trex2]
structType = 0
field_1 = 41328
flags = 0xAA628 
floatAsInt_A = -13.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_REVS_OFF
field_26 = 580.0
field_2A = 450.0
floatAsInt_2E = -1.56
floatAsInt_32 = 1.04
field_36 = 4000.0
field_3A = 8000.0
floatAsInt_3E = -2.25
floatAsInt_42 = 0.35
field_46 = 400.0
field_4A = 100.0
floatAsInt_4E = 0.0
floatAsInt_52 = 4.0
field_56 = 220.0
field_5A = 50.0
floatAsInt_5E = 4.0
floatAsInt_62 = 4.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_7E = 0.0
exhaustWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.666667
floatAsInt_multiplier1200_8E = 0.833333
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -8.0
floatAsInt_B6 = -4.0
exhaustPopSound = EX_POPS_MT
airIntakeSound = AIR_INTAKE_1_LOUD
floatAsInt_multiplier1200_C2 = -0.5
floatAsInt_multiplier1200_C6 = 0.666667
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_LUXURY_CAR_1_LUXURY_CAR_1_START_DIST
hornSound = E109_HORN
openSound = VEHICLES_EXTRAS_SUV_OPEN
closeSound = SUV_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_VAPID
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_CONTENDER
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_PICK_UP
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 4.0
floatAsInt_126 = 12.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = ENGINE_COOLING_FAN
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 3