if replace coach use 

<Item>
      <modelName>coach</modelName>
      <txdName>coach</txdName>
      <handlingId>COACH</handlingId>
      <gameName>COACH</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>COACH</audioNameHash>
      <layout>LAYOUT_COACH</layout>
      <coverBoundOffsets>COACH_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>BUS_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.050000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="-0.050000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="-0.050000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="-0.050000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.050000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.050000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="-0.050000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="-0.050000" />
	  <FirstPersonMobilePhoneOffset x="0.125000" y="0.290000" z="0.483000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.171000" y="0.259000" z="0.551000" />
      <PovCameraOffset x="0.000000" y="-0.050000" z="0.590000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.030000" z="0.190000" />
      <vfxInfoName>VFXVEHICLEINFO_BUS_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.282000" />
      <wheelScaleRear value="0.279585" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        25.000000	
        90.000000	
        130.000000	
        260.000000	
        750.000000	
        750.000000
      </lodDistances>
      <minSeatHeight value="1.473" />
      <identicalModelSpawnDistance value="80" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.500000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="5" />
      <flags>FLAG_BIG FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DONT_SPAWN_IN_CARGEN FLAG_USE_FAT_INTERIOR_LIGHT FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_IS_BUS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_SERVICE</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_GenTransport</driverName>
          <npcName>LSM Driver</npcName>
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BUS_COACH_DRIVER</Item>
      </firstPersonDrivebyData>
    </Item>

if replace tourbus use 

<Item>
      <modelName>tourbus</modelName>
      <txdName>tourbus</txdName>
      <handlingId>TOURBUS</handlingId>
      <gameName>TOURBUS</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>COACH</audioNameHash>
      <layout>LAYOUT_COACH</layout>
      <coverBoundOffsets>COACH_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>BUS_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.083000" z="-0.038000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.083000" z="-0.038000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.133000" y="0.158000" z="0.550000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.123000" z="0.500000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.243000" z="0.615000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.243000" z="0.615000" />
			<SeatIndex value="3" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.243000" z="0.615000" />
			<SeatIndex value="4" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.243000" z="0.615000" />
			<SeatIndex value="5" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.243000" z="0.615000" />
			<SeatIndex value="6" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.243000" z="0.615000" />
			<SeatIndex value="7" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.243000" z="0.615000" />
			<SeatIndex value="8" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.243000" z="0.615000" />
			<SeatIndex value="9" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.185000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.165000" z="0.210000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.165000" z="0.210000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.240400" />
      <wheelScaleRear value="0.238700" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.400000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0xAA0A0A0A" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        40.000000
        100.000000
        200.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="1.425" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.500000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="2" />
      <flags>FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_IS_BUS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_SERVICE</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>A_M_Y_StLat_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>VAN_TOURBUS_FRONT_LEFT</Item>
        <Item>VAN_TOURBUS_FRONT_RIGHT</Item>
        <Item>BUS_TOURBUS_PASSENGER_RIGHT_OPEN</Item>
        <Item>BUS_TOURBUS_PASSENGER_LEFT_OPEN</Item>
        <Item>BUS_TOURBUS_PASSENGER_RIGHT_OPEN</Item>
        <Item>BUS_TOURBUS_PASSENGER_LEFT_OPEN</Item>
        <Item>BUS_TOURBUS_PASSENGER_RIGHT_OPEN</Item>
        <Item>BUS_TOURBUS_PASSENGER_LEFT_OPEN</Item>
        <Item>BUS_TOURBUS_PASSENGER_RIGHT_OPEN</Item>
        <Item>BUS_TOURBUS_PASSENGER_LEFT_OPEN</Item>
      </firstPersonDrivebyData>
    </Item>