AC-130U Spooky II
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Mod features:
-working ailerons, elevators, rudder and flaps
-working cannons (gatling gun, explosive chain gun and heavy cannon)
-landing lights
-working instruments
-different seats in vehicle (3 in cockpit, 4 in weapon station, 1 in loading station)
-openable doors and ramps
-custom col mesh (allows bullet holes and walking in vehicle)
-burn effects


Credits:
Model found on tf3dm.com

Misc parts: Ace Combat Assault Horizon/FSX

Converted into AC-130U model (guns, external changes, etc...)by SkylineGTRFreak

Converted and edited by SkylineGTRFreak

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Instructions:

1. Place the "spooky" folder into [Gamefolder]\update\X64\dlcpacks\
2. With OpenIV, open [Game folder]\update\update.rpf\common\data\dlclist.xml and add this with Notepad++
		<Item>dlcpacks:\spooky\</Item>

3. Open extratitleupdatedata.meta (It is at the same place [Game folder]\update\update.rpf\common\data\) and add these lines with Notepad++
		<Item type="SExtraTitleUpdateMount">
			<deviceName>dlc_spooky:/</deviceName>
			<path>update:/dlc_patch/spooky/</path>
		</Item>

4. Now you are done, you will need a trainer with "spawn by name" function (Enchanted Native Trainer for example) to spawn the plane type in:

"ac130u"



I would advise using a Mods folder (more info at OpenIV) 
and make a backup, I take no responsibility if any shit happens.