===== 2006 Gemballa Mirage GT ======
==============[0.7b]================
========= by:aboodilatif ===========

 Introduction
-------------------------------
Here it is, the 2006 Gemballa Mirage GT for GTAV.
this model was in my files since the days of GTA:SA (2007-ish)
modding, features a collection of parts from different
sources and modellers whom i cant remember exactly who
right now, but credits to them for helping me then. this
car was never released for San Andreas and i thaught
why not try modding GTAV with this one, so here it is.
hopefully ill update it soon as i can. please if you
find bugs dont hesitate to write in the comments section
of where you downloaded this file from, it will help greatly
to make this a better mod and help me release better mods
in the future.

Model: a collection from many different games and sources as
well as multiple modellers and ofcourse alot of scratchwork
by yours truly :)


 Version Features 
-------------------------------
[0.7b]
>features: 
Steeringwheel 
Dashboard 
Full lights 
Semi 3d engine

>known bugs/upcomming fixes:
no LOD
no Door/Window COL
missing badges
small fixes here and there
hand positioning is wrong

 Other Information 
-------------------------------

Color 1: Body 
Color 2: Engine & Badges 
Replaces: TurismoR 


 Installation 
-------------------------------

gonna write this up later, plus if you can't
find the path to replace the files you probably
shouldnt be trying out this mod still in beta

====================================
============== LINES ===============
====================================
NB: please be sure to check back on the file often for .meta data fixes



 handling.meta //

<Item type="CHandlingData">
      <handlingName>turismor</handlingName>
      <fMass value="1350.000000" />
      <fInitialDragCoeff value="9.300000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="-0.030000" z="0.000000" />
      <vecInertiaMultiplier x="1.200000" y="1.200000" z="1.200000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="6" />
      <fInitialDriveForce value="0.353000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="3.400000" />
      <fClutchChangeRateScaleDownShift value="3.100000" />
      <fInitialDriveMaxFlatVel value="155.000000" />
      <fBrakeForce value="1.200000" />
      <fBrakeBiasFront value="0.500000" />
      <fHandBrakeForce value="0.650000" />
      <fSteeringLock value="42.000000" />
      <fTractionCurveMax value="2.640000" />
      <fTractionCurveMin value="2.450000" />
      <fTractionCurveLateral value="22.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="0.850000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.485000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.600000" />
      <fSuspensionCompDamp value="1.300000" />
      <fSuspensionReboundDamp value="2.300000" />
      <fSuspensionUpperLimit value="0.005000" />
      <fSuspensionLowerLimit value="-0.100000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.480000" />
      <fAntiRollBarForce value="0.730000" />
      <fAntiRollBarBiasFront value="0.520000" />
      <fRollCentreHeightFront value="0.130000" />
      <fRollCentreHeightRear value="0.130000" />
      <fCollisionDamageMult value="1.000000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.800000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="60.000000" />
      <fOilVolume value="6.500000" />
      <fSeatOffsetDistX value="0.040000" />
      <fSeatOffsetDistY value="-0.050000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="150000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>20002</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="NULL" />
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>



 vehicles.meta //

<Item>
      <modelName>turismor</modelName>
      <txdName>turismor</txdName>
      <handlingId>TURISMOR</handlingId>
      <gameName>TURISMOR</gameName>
      <vehicleMakeName>GROTTI</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_LOW_TURISMOR</layout>
      <coverBoundOffsets>TURISMOR_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
     <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE</povCameraName>
     <FirstPersonDriveByIKOffset x="0.000000" y="-0.070000" z="0.023000" />
     <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.060000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.040000" y="-0.133000" z="-0.042000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="-0.060000" y="-0.108000" z="-0.042000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.070000" z="0.023000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.128000" y="0.198000" z="0.525000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.176000" y="0.168000" z="0.418000" />
     <PovCameraOffset x="0.000000" y="-0.140000" z="0.615000" />
     <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
     <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.276000" />
      <wheelScaleRear value="0.276000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="0.700000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.79" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_NO_BOOT FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_BANSHEE</dashboardType>
      <vehicleClass>VC_SUPER</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_HOTKNIFE_FRONT_LEFT</Item>
        <Item>LOW_HOTKNIFE_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>



 carcols.meta //(for light coronas)

<Lights>
    <Item>
      <id value="79" />
      <indicator>
        <intensity value="0.375000" />
        <falloffMax value="2.500000" />
        <falloffExponent value="8.000000" />
        <innerConeAngle value="30.000000" />
        <outerConeAngle value="80.000000" />
        <emmissiveBoost value="false" />
        <color value="0xFFFF8000" />
      </indicator>
      <rearIndicatorCorona>
        <size value="0.000000" />
        <size_far value="0.000000" />
        <intensity value="0.000000" />
        <intensity_far value="0.000000" />
        <color value="0x00000000" />
        <numCoronas value="1" />
        <distBetweenCoronas value="128" />
        <distBetweenCoronas_far value="255" />
        <xRotation value="0.000000" />
        <yRotation value="0.000000" />
        <zRotation value="0.000000" />
        <zBias value="0.250000" />
        <pullCoronaIn value="false" />
      </rearIndicatorCorona>
      <frontIndicatorCorona>
        <size value="0.000000" />
        <size_far value="0.000000" />
        <intensity value="0.000000" />
        <intensity_far value="0.000000" />
        <color value="0x00000000" />
        <numCoronas value="1" />
        <distBetweenCoronas value="128" />
        <distBetweenCoronas_far value="255" />
        <xRotation value="0.000000" />
        <yRotation value="0.000000" />
        <zRotation value="0.000000" />
        <zBias value="0.250000" />
        <pullCoronaIn value="false" />
      </frontIndicatorCorona>
      <tailLight>
        <intensity value="0.250000" />
        <falloffMax value="4.000000" />
        <falloffExponent value="16.000000" />
        <innerConeAngle value="45.000000" />
        <outerConeAngle value="90.000000" />
        <emmissiveBoost value="false" />
        <color value="0xFFFF0000" />
      </tailLight>
      <tailLightCorona>
        <size value="0.200000" />
        <size_far value="10.000000" />
        <intensity value="5.000000" />
        <intensity_far value="1.000000" />
        <color value="0xFFFF1E05" />
        <numCoronas value="2" />
        <distBetweenCoronas value="50" />
        <distBetweenCoronas_far value="1" />
        <xRotation value="0.000000" />
        <yRotation value="3.110000" />
        <zRotation value="0.352000" />
        <zBias value="0.232000" />
        <pullCoronaIn value="false" />
      </tailLightCorona>
      <tailLightMiddleCorona>
        <size value="0.000000" />
        <size_far value="0.000000" />
        <intensity value="0.000000" />
        <intensity_far value="0.000000" />
        <color value="0x00000000" />
        <numCoronas value="1" />
        <distBetweenCoronas value="128" />
        <distBetweenCoronas_far value="255" />
        <xRotation value="0.000000" />
        <yRotation value="0.000000" />
        <zRotation value="0.000000" />
        <zBias value="0.250000" />
        <pullCoronaIn value="false" />
      </tailLightMiddleCorona>
      <headLight>
        <intensity value="1.000000" />
        <falloffMax value="35.000000" />
        <falloffExponent value="16.000000" />
        <innerConeAngle value="0.000000" />
        <outerConeAngle value="60.209999" />
        <emmissiveBoost value="false" />
        <color value="0xFFFFFFCC" />
        <textureName>VehicleLight_car_standardmodern</textureName>
        <mirrorTexture value="false" />
      </headLight>
      <headLightCorona>
        <size value="0.100000" />
        <size_far value="8.000000" />
        <intensity value="10.000000" />
        <intensity_far value="1.000000" />
        <color value="0xFFFFFFFF" />
        <numCoronas value="1" />
        <distBetweenCoronas value="26" />
        <distBetweenCoronas_far value="90" />
        <xRotation value="0.000000" />
        <yRotation value="1.156000" />
        <zRotation value="0.993000" />
        <zBias value="0.250000" />
        <pullCoronaIn value="false" />
      </headLightCorona>
      <reversingLight>
        <intensity value="0.500000" />
        <falloffMax value="4.000000" />
        <falloffExponent value="32.000000" />
        <innerConeAngle value="45.000000" />
        <outerConeAngle value="90.000000" />
        <emmissiveBoost value="false" />
        <color value="0xFFFFFFFF" />
      </reversingLight>
      <reversingLightCorona>
        <size value="0.800000" />
        <size_far value="2.000000" />
        <intensity value="1.500000" />
        <intensity_far value="1.000000" />
        <color value="0x00F7F7F7" />
        <numCoronas value="1" />
        <distBetweenCoronas value="128" />
        <distBetweenCoronas_far value="255" />
        <xRotation value="0.000000" />
        <yRotation value="0.000000" />
        <zRotation value="0.000000" />
        <zBias value="0.250000" />
        <pullCoronaIn value="false" />
      </reversingLightCorona>
      <name>turismor</name>
    </Item>