Bombardier Dash 8Q-400
----------------------

Features:
Detailed model
Breakable wings
Wheels are moving
Detailed cockpit
6 different liveries
Bullet impacts and shattering glass
Proper LOD models

Credits:
Original model:
Majestic Flight (FSX)

Model reworking, converting:
SkylineGTRFreak


Installation (REPLACE):
The model files get into:
Rockstar Games\update\x64\dlcpacks\patchday2ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\


Handling line: \update\update.rpf\common\data

<Item type="CHandlingData">
      <handlingName>luxor</handlingName>
      <fMass value="15000.000000" />
      <fInitialDragCoeff value="8.000000" />
      <fPercentSubmerged value="75.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
      <fDriveBiasFront value="1.000000" />
      <nInitialDriveGears value="1" />
      <fInitialDriveForce value="0.001000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="1.300000" />
      <fClutchChangeRateScaleDownShift value="1.300000" />
      <fInitialDriveMaxFlatVel value="140.000000" />
      <fBrakeForce value="0.050000" />
      <fBrakeBiasFront value="0.600000" />
      <fHandBrakeForce value="0.010000" />
      <fSteeringLock value="45.000000" />
      <fTractionCurveMax value="1.50000" />
      <fTractionCurveMin value="1.1" />
      <fTractionCurveLateral value="16.000000" />
      <fTractionSpringDeltaMax value="0.100000" />
      <fLowSpeedTractionLossMult value="0.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="3.200000" />
      <fSuspensionCompDamp value="3.800000" />
      <fSuspensionReboundDamp value="3.800000" />
      <fSuspensionUpperLimit value="0.100000" />
      <fSuspensionLowerLimit value="-0.020000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.11000" />
      <fAntiRollBarForce value="0.000000" />
      <fAntiRollBarBiasFront value="0.000000" />
      <fRollCentreHeightFront value="0.000000" />
      <fRollCentreHeightRear value="0.000000" />
      <fCollisionDamageMult value="1.500000" />
      <fWeaponDamageMult value="0.500000" />
      <fDeformationDamageMult value="4.000000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="45000" />
      <strModelFlags>20000000</strModelFlags>
      <strHandlingFlags>400100</strHandlingFlags>
      <strDamageFlags>20</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CFlyingHandlingData">
          <fThrust value="0.620000" />
          <fThrustFallOff value="0.000100" />
          <fThrustVectoring value="0.000000" />
          <fYawMult value="-0.000100" />
          <fYawStabilise value="0.000100" />
          <fSideSlipMult value="0.020000" />
          <fRollMult value="0.001600" />
          <fRollStabilise value="-0.000000" />
          <fPitchMult value="0.000140" />
          <fPitchStabilise value="0.000050" />
          <fFormLiftMult value="0.000140" />
          <fAttackLiftMult value="0.008000" />
          <fAttackDiveMult value="0.000800" />
          <fGearDownDragV value="0.000000" />
          <fGearDownLiftMult value="1.000000" />
          <fWindMult value="0.000000" />
          <fMoveRes value="0.015000" />
          <vecTurnRes x="0.200000" y="0.500000" z="0.500000" />
          <vecSpeedRes x="0.050000" y="0.500000" z="0.050000" />
          <fGearDoorFrontOpen value="110.000000" />
          <fGearDoorRearOpen value="75.000000" />
          <fGearDoorRearOpen2 value="-30.000000" />
          <fGearDoorRearMOpen value="-75.000000" />
          <fTurublenceMagnitudeMax value="10.000000" />
          <fTurublenceForceMulti value="0.006000" />
          <fTurublenceRollTorqueMulti value="0.020000" />
          <fTurublencePitchTorqueMulti value="0.000300" />
          <fBodyDamageControlEffectMult value="0.100000" />
          <fInputSensitivityForDifficulty value="0.900000" />
          <fOnGroundYawBoostSpeedPeak value="3.000000" />
          <fOnGroundYawBoostSpeedCap value="6.000000" />
          <fEngineOffGlideMulti value="1.000000" />
          <handlingType>HANDLING_TYPE_FLYING</handlingType>
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>



vehicle.meta line: \update\update.rpf\common\data\levels\gta5


<Item>
      <modelName>luxor</modelName>
      <txdName>luxor</txdName>
      <handlingId>LUXOR</handlingId>
      <gameName>LUXOR</gameName>
      <vehicleMakeName>BUCKING</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>TITAN</audioNameHash>
      <layout>LAYOUT_PLANE_JET</layout>
      <coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_PLANE2_CAMERA</cameraName>
      <aimCameraName>PLANE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>PLANE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>PLANE_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.038000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.135000" z="-0.023000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.135000" z="-0.023000" />
	  <FirstPersonMobilePhoneOffset x="0.165000" y="0.358000" z="0.626000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.189000" y="0.291000" z="0.500000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.162000" y="0.346000" z="0.643000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.162000" y="0.346000" z="0.643000" />
			<SeatIndex value="3" />
		</Item>
        <Item>
			<Offset x="0.162000" y="0.346000" z="0.643000" />
			<SeatIndex value="4" />
		</Item>
		<Item>
			<Offset x="0.162000" y="0.346000" z="0.643000" />
			<SeatIndex value="5" />
		</Item>
        <Item>
			<Offset x="0.162000" y="0.346000" z="0.643000" />
			<SeatIndex value="6" />
		</Item>
		<Item>
			<Offset x="0.162000" y="0.346000" z="0.643000" />
			<SeatIndex value="7" />
		</Item>
        <Item>
			<Offset x="0.162000" y="0.346000" z="0.643000" />
			<SeatIndex value="8" />
		</Item>
		<Item>
			<Offset x="0.162000" y="0.346000" z="0.643000" />
			<SeatIndex value="9" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.045000" z="0.760000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.020000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="-0.020000" />
      <vfxInfoName>VFXVEHICLEINFO_PLANE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="true" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.139744" />
      <wheelScaleRear value="0.139744" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        25.000000
        40.000000
        100.000000
        200.000000
        1000.000000
        1000.000000
      </lodDistances>
      <minSeatHeight value="1.138" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="2.250000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="999" />
      <flags>FLAG_NO_BOOT FLAG_HAS_LIVERY FLAG_DRIVER_NO_DRIVE_BY FLAG_DONT_SPAWN_IN_CARGEN FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_AS_AMBIENT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HEADLIGHTS_ON_LANDINGGEAR FLAG_DONT_TIMESLICE_WHEELS</flags>
      <type>VEHICLE_TYPE_PLANE</type>
      <plateType>VPT_NONE</plateType>
      <dashboardType>VDT_LAZER</dashboardType>
      <vehicleClass>VC_PLANE</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_Gentransport</driverName>
          <npcName>Pilot</npcName>
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WINGLIGHT_LEFT_CAMERA</Item>
        <Item>WINGLIGHT_RIGHT_CAMERA</Item>
        <Item>PLANE_TAIL_LEFT_CAMERA</Item>
        <Item>PLANE_TAIL_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_FRONT_LEFT</Item>
        <Item>PLANE_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>




I would advise using a Mods folder (More info at OpenIV)

And make a backup, I take no responsibility if any shit happens.

No editing without prior permission granted please.