MH-47G Chinook
--------------

Features:
Detailed model
Custom LOD models
Enterable and openable back
Wheels are moving
Detailed cockpit
Bullet impacts and shattering glass
Proper LOD models



Credits:
Original model:
FSX (Area 51 Sim)
Ubisoft (H.A.W.X.)

Textures, model reworking, converting:
SkylineGTRFreak

Known bugs:

The top of the rear doors clips through the body. Why? that way you can enter the interior without problems. Otherwise it would've been too low for the player to enter, so I just thought fuck it.

Sometimes the engine smoke (when damaged) will not come out of the engines. Don't ask me why, the dummies have been positioned in the engines.



Installation:
The model files get into:
Update/x64/dlcpacks/patchday4ng/dlc.rpf/x64/levels/gta5/vehicles.rpf

Delete the cargobob+hi.ytd file, we don't need that one and it would just be more file size. Then just replace the old ones.

Replace the cargobob entry in the vehicles.meta file located here: update/update.rpf/common/data/levels/gta5

Extract the file, open it with notepad++ and find the Cargobob entry (it starts just like the following)

Replace with:

<Item>
      <modelName>cargobob</modelName>
      <txdName>cargobob</txdName>
      <handlingId>CARGOBOB</handlingId>
      <gameName>CARGOBOB</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_HELI_CARGOBOB</layout>
      <coverBoundOffsets>CARGOBOB_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_HELI_CAMERA</cameraName>
      <aimCameraName>CARGOBOB_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>CARGOBOB_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>HELI_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.043000" z="-0.073000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.125000" y="0.365000" z="0.603000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.174000" y="0.301000" z="0.463000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="-0.654000" y="-0.143000" z="0.543000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.635000" y="-0.465000" z="0.518000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.080000" z="0.755000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.050000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.050000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_HELI_CARGOBOB</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.200100" />
      <wheelScaleRear value="0.117600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="0.300000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="0.300000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        100.000000
        400.000000
        600.000000
        1200.000000
        3400.000000
        3400.000000
      </lodDistances>
      <minSeatHeight value="1.186" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.500000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="999" />
      <flags>FLAG_NO_BOOT FLAG_DONT_ROTATE_TAIL_ROTOR FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DRIVER_NO_DRIVE_BY FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_CAN_BE_DRIVEN_ON FLAG_DONT_TIMESLICE_WHEELS FLAG_LAW_ENFORCEMENT FLAG_ALLOWS_RAPPEL</flags>
      <type>VEHICLE_TYPE_HELI</type>
      <plateType>VPT_NONE</plateType>
      <dashboardType>VDT_LAZER</dashboardType>
      <vehicleClass>VC_HELICOPTER</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_Pilot_02</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_DOOR_DSIDE_R</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="true" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>CARGOBOB_RIGHT_REAR_ROTOR_CAMERA</Item>
        <Item>CARGOBOB_LEFT_REAR_ROTOR_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_FRONT_LEFT</Item>
        <Item>HELI_CARGOBOB_FRONT_RIGHT</Item>
        <Item>HELI_LEFT_SIDE_PASSENGER</Item>
        <Item>HELI_RIGHT_SIDE_PASSENGER</Item>
      </firstPersonDrivebyData>
    </Item>


I would advise using a Mods folder (More info at OpenIV)

And make a backup, I take no responsibility if any shit happens.

No editing without prior permission granted please.