Knight Rider: K.I.T.T [.NET]
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 Version: 2.6.2
 Author: 3id





---------------------------------
 Requirements
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 1. ScriptHook by Alexander Blade (included): http://www.dev-c.com/gtav/scripthookv/
 2. ScriptHookV .NET by Crosire (included): https://www.gta5-mods.com/tools/scripthookv-net


---------------------------------
 Installation
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 1. Copy Everything form the scripts folder into the scripts in the GTA main folder.
 2. Copy Everything else into the GTA main folder.
 3. Start GTA 5 as Admin.



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 DLC (optional)
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 1. Copy the "knight" folder into "Grand Theft Auto V/update/x64/dlcpacks/"
 2. Start OpenIV and open "GTA V/update/update.rpf/common/data/dlclists.xml"
 3. Add "<Item>dlcpacks:\knight\</Item>" to the "dlclists.xml"
 4. Done



---------------------------------
 Changelog
---------------------------------
Version 2.6.2
 - Updated ScriptHookV

Version 2.6.1
 - Fixed ANY_CAR Error
 - Fixed Despawn Bug

Version 2.6
 - Added DLC Pack (optional)
   -> Adds Supercompressor (Attack Mode)
   -> Adds GT-Wing (Attack Mode)
   -> Changes Engine Sound
 - Fixed Ruiner SPM Rocket

Version 2.5.6
 - Changed Attack Mode Rocket
 - Fixed Attack Mode heavy bugs
 - Fixed Transformation Bugs
 - Fixed Water Crashes

Version 2.5.1
 - Added Controller Support for heavy KITT
 - Fixed Font Size of the Menu
 - Fixed heavy KITT bugs

Version 2.5
 - Updated to ScriptHookDotNet v1.1
 - Added Scanner to 4x4
 - Added Smoke Screen (Ruiner)
 - Added Fire Extinguisher (Dominator)
 - Added PTFX to EMP
 - Improved Drive on Water
 - Made KITT heavy while standing in Attack Mode/SPM
 - Changed Car Names from Dominator/Ruiner to KITT
 - Changed 4x4 Model to Sadler
 - Changed Parachute behavior
 - Auto Cruise and Drive to Waypoint are now 1 Key
 - Fixed some Bugs

Version 2.4
 - Added Super Break to Attack/SP Mode
 - Improved Turbo Boost for Police Mode
 - You can't get Wanted while in Police Mode
 - Fixed hopefully all Bugs
 - Fixed Drive to Waypoint AI to normal

Version 2.3
 - Camouflage can now help you evade from cops
 - Improved Camouflage's Color choosing
 - Fixed Despawn bug, which doesn't let you get in cars
 - Fixed some Scanner Bugs

Version 2.2
 - Added a new Menu Design
 - Added SCANNER_SOUND_IN_VEHICLE option (.ini File)
 - Scanner Sound plays now at the right time
 - Changed Drive to Waypoint AI back
 - Shooting rockets in Police Mode wont give Wanted Levels
 - Fixed Crash when leaving KITT in water

Version 2.1
 - Added Police Mode with working Scanner(Dominator)
 - Added FASTER_SCANNER option in the .ini File
 - Added Volume option in the .ini File
 - Added Camouflage (Dominator)
 - Improved Following
 - Fixed Bug where Drivers are Invisible
 - Fixed Transformation Bugs

Version 2.0
 - Added Posibility to use any Vehicle for KITT (KSettings.ini)
 - Added Parachute (Dominator)
 - Added Oldschool Mode (Dominator)
 - Finished Scanner (Highlight)
 - Improved EMP
 - KITT now closes the Doors himself
 - Changed the Dominator's SecondaryColor
 - Changed Rims from 4x4
 - Fixed Scanner Sound
 - Fixed some Bugs

Version 1.9
 - Added Minigun (Dominator)
 - Added Color to the Notifications
 - Improved KITT's Driving AI extremely
 - Rockets get you Wanted Levels now
 - Player not holding steering wheel in Auto Cruise anymore
 - Started adding Scanner (Dominator)
 - Fixed Door Bugs
 - Fixed Transformation Sound Bug
 - Fixed Rocket Bug after Transforming
 - Fixed not being Invincible using Trainers
 - Fixed some other small Bugs

Version 1.8b:
 - Added more Sound Effects and Scanner Sound
 - Added KSettings.ini to change Keybindings and Sound Settings
 - Added Particle Effects to the Rocket
 - Added Notification for incorrect installation
 - Improved Drive on Water
 - Imporved KITT's Driving AI slightly
 - Improved Controller Support
 - Improved Dominator Skimode
 - Removed KITT's Radio
 - Removed Cup in Ruiner
 - Flip works now in KITT
 - Fixed some Bugs
 - Updated to ScriptHookDotNet v1.0
 - Updated ScriptHookV
 - Added Menu Buttons to KSettings.ini
 - Change Sound Initialization

Version 1.7b:
 - Added KITT Remove/Reset Key
 - Added Turbo Boost Sound
 - Added Mode Choose Menu (Dominator)
 - Added 4x4 Mode (Dominator)
 - Added Controller Support (not tested)
 - Changed Attack/Super Pursuit Mode Code
 - Changed Skimode for Ruiner

Version 1.6b:
 - Added KITTv09.net.dll for ScriptHookVDotNet v0.9
 - Added Flip Key to flip K.I.T.T if he is upside down
 - Added Black Rims for the Ruiner
 - Added Description to the Menu
 - Changed Attack Mode/Super Pursuit Mode behavior
 - Improved water driving
 - Fixed K.I.T.T not following at a long distance
 - Fixed K.I.T.T not following at all
 - Fixed Follow Bugs
 - Fixed Ruiner sometimes convertible
 - Added Xbox Controller Support (not Tested)

Version 1.5.1b:
 - Added Menu to choose between Ruiner and Dominator
 - Added Text Feedback/Notifications
 - Added an Activation Key
 - Improved K.I.T.T's driving AI
 - Fixed Door Bug
 - Fixed Follow Bug
 - Updated ScriptHookVDotNet to Build 240 



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Options
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If you change ANY_CAR in the KSettings.ini to TRUE you can press Num+ in a Vehicle to give it KITTs Abilitys



---------------------------------
 Keys
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 Menu:
  - Num8/2   =   Up/Down
  - Num5     =   Return

 Out of K.I.T.T:
  - F10      =   Activate/Deactivate Mod
  - Num+     =   Opens Menu
  - Num1     =   Follow/Unfollow
  - Comma    =   flip KITT
  - Num-     =   Remove KITT/Reset

 Both:
  - Num1     =   Auto Cruise / Drive to Waypoint (Use W or S to turn off)
  - Num4/6   =   Skimode
  - Num5     =   Rocket (Load/Fire)
  - Num7     =   Remove Police
  - Num8     =   EMP
  - Num9     =   Equipment (Armor + Pistol)
  - Shift    =   Turbo Boost
  - Comma    =   flip KITT

 Dominator:
  - Num0     =   Transformations
  - Num2     =   Minigun(s)
  - Num3     =   Fire Extinguisher (Dominator)
  - Divide   =   Camouflage
  - Multiply =   Parachute (In Air)
  - Ctrl + Num2/5 = Unload Rocket/Minigun

 Ruiner:
  - Num0     =   Super Pursuit Mode (KITT is Faster)
  - Num2     =   Smoke Screen (not Finished yet)




HAVE FUN :D
