GTA IV Vapid Stanier "Downtown Cab" 

More on gtaforums: http://gtaforums.com/topic/753183-wipcon-san-andreas-reflections/

NOTE: ImVehFt should be installed, otherwise it will not work properly

VEHICLES.IDE line:
420, 	taxi, 		taxi, 		car, 		TAXI, 		TAXI, 		null,	taxi,	10,	0, 1f10, -1,	0.76,	0.76,	-1

HANDLING line:
TAXI 1450.0 4056.4 2.2 0.0 0.3 -0.25 75 0.80 0.75 0.45 5 180.0 19.0 10.0 R P 9.1 0.60 0 35.0 1.4 0.1 0.0 0.35 -0.18 0.54 0.0 0.2 0.51 20000 0 00200000 0 1 0

CARCOLS.DAT line:
car4
taxi, 6,79,79,0, 6,6,6,0, 6,36,6,0

CARMODS.DAT line:
taxi, spl_b_mar_m, spl_b_bab_m, bnt_b_sc_l, wg_l_b_ssk, nto_b_tw, lgt_b_rspt, spl_b_bbr_m, exh_b_t, exh_b_m, bntl_b_sq,

FEATURES:

- Flat shadow & custom collision.
- SkyGFX (PS2 Reflections) support.

- MIP-mapped textures. Badges and decals dont flicker anymore.

- Next-generation interior, that includes dashboard, seats, inner door sides and custom-UV-mapped interior components.

- The model includes GTA V 1024x1024-version of the generic_detail texture.
- The warning decal about self-defense is enlarged.

- Circular openings, which are painted on the wheel texture, now are transparent instead of being black.

- Improved original UV-mapping of some areas and fixed developers errors.

- Quality damage model.
- Damaged components are endowed with soft shape in purpose to hide the model angularity. 
- Breakable lights. Functional light bulbs.
- Cracked Tempered Glass effect.

- Vehicle damaging can cause a switching off the advertisement panel illumination.

- And other not mentioned minor changes and improvements.

Thank You for Download!