T-50 PAK FA
-----------




Features:
Detailed model
Realistic part movement
Illuminated screens
Custom LOD models
custom colission models
Custom shadow


Known bugs:
can't take off when the trusters are in full flight mod. Use num8 to decrease the angle of the thrusters and you can take off.


Credits:

Original model from:
Battlefield 4 (ripped by dainiuxxx)

minor parts:
TC's H.A.W.X. 2
Ace Combat: Assault Horizon


Convert/Edit/Scratch parts and all skins:
SkylineGTRFreak

Script:
Albreht

Script explanation:

Al_Planes_1.1.cs IS NEEDED. The mod will be bugged if you don't use it.
Effect: Makes flaps, ailerons, rudders, nozzles, gears, slats, canards, canopy and HUD work.

Controls: left mouse can be used to fire MG (not synced in SA:MP, so it's save to be used)

Al_Planes_AddOn_Hatch.cs is optional.
Effect: inner weapon bays will open when locking on.

Controls: Space to open.

PAKFA_Afterburner is optional.
Effect: Afterburner. You will need custom effects, can be easily found on Google. This mod may be seen as hack on SA:MP servers. Use with caution.

Controls: H to activate (Horn key)

PAKFA_Paints.cs is optional.
Effect: Enables hydra1.txd, hydra2.txd,[...],hydra5.txd. This means, you can have 6 different skins ingame at one time. Note: if you don't use this cleo, do not install the numbered txd files.

Controls: Press P and and keep it pressed. While you're doing this, press either 0, 5, 6, 7, 8, 9 to change the skin.


Installation:
Open your GTA SA/models/gta3.img (use Alci's IMG editor, for example) and replace the original Hydra files.
You have to ADD hydra1.txd, hydra2.txd, etc to the gta3.img. DO NOT replace hydra.txd with any of the .txds which contain a number.


No handling or other lines needed, it works fine the way it is.

And make a backup, I take no responsibility if any shit happens.