GTA V Buffalo 2
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Features:
Original GTA V model and textures
Dirt mapping
4 different color channels
Correct UV mapping
Custom LOD models
custom colission models



handling:
1700.0  7.5   85	0.0 0.0 -0.24  		0.0  5  0.23  1.0 155.0	0.25 0.65 0.7  35.0		1.35 1.10 13.5 0.15 0.48		2.0  1.2  1.2  0.13 -0.13 0.0  0.5  		1.0 1.0 0.8 1.5 	0.0  25000 		440010		1				0



Note: This car uses 4 carcol channels, so you have to scroll to the bottom of the carcols file and you'll see a section with "car4" on top. Add the line to those cars and remove the original line, if you're replacing a vehicle.
carcols:
0,0,3,113, 0,0,103,0, 3,3,103,113, 89,0,103,0, 1,1,79,3, 3,0,73,0, 4,4,82,113, 6,6,84,113, 11,11,86,113, 16,16,92,0, 23,23,25,113, 34,34,28,0, 36,0,27,0, 47,47,91,113, 52,52,53,113, 53,53,51,113, 64,64,65,113, 69,69,63,113, 70,70,64,113, 73,73,58,113, 76,76,58,113, 2,0,63,113, 113,0,113,0,



Credits:

Original model from:
GTA V

Ripped and converted to IV:
SkylineGTRFreak



Installation:
Open your GTA IV/pc/models/cdimages/vehicles.img (use Open IV or Spark IV, for example) and replace the original files.


And make a backup, I take no responsibility if any shit happens.