Iron Man IV

Mod by-	H1Vltg3 	(Iron Man Armors, HUD, Tests, and Ideas)
	JulioNIB 	(Script)

This mod allows you to have Iron Man features, like:

-Iron Man Armors
-Minigun
-Shoulder Darts
-Mini Rockets
-Hand Repulsor Beam
-Chest Repulsor Beam
-Flight Ability
-Ability to call Ally to help you
-Flying enemies
-Dynamic Iron Man style HUD

Options Menu (Read below for controls):

-Armor Select
-Invincible Iron Man (God Mode)
-Never Wanted
-Turn off Iron Man powers and play as Niko



*** EXTRACT RAR ***

Extract all files to your desktop or a folder that you know the location of


***NOTE: YOU MUST INSTALL OPENIV TO CONTINUE, DOWNLOAD FROM OPENIV.COM***


*** INSTALLATION (Script) ***

Copy all files that are inside the folder "Main Files" to your GTAIV.exe folder (usually: C:\Program Files\Rockstar Games\Grand Theft Auto IV)
don't overwrite anything

If you plan to use this mod on an version different from EFLC you must install the EFLC's parachute animations:

1-Open the OpenIV
2-Choose your game version
3-Open folder "anim"
4-Open file "anim.img"
5-Click the button "Edit Mode" and confirm
6-In the windows explorer, open the folder "Animation" that you extracted from the RAR file
7-Drag the file "parachute.wad" from this folder to OpenIV
8-Check if you now have a file called "parachute.wad" inside anim.img in OpenIV, if you do, the animations was successfully installed :)



*** INSTALLATION (Armors + Enemies) ***

We have two kind of armors in this mod, the armor that will replace Player clothes and the armor that will entirely replace an ped

*The Mk III armor will be in the file "playerped.rpf" inside the folder "Armors", this one will replace Player clothes (Required):

1-Open the OpenIV
2-Choose your game version
3-Open folder "models"
4-Open folder "cdimages"
5-Click the button "Edit Mode"
6-(Optional) to backup old "playerped.rpf", click on the file "playerped.rpf" and press F2, type the backup name that you desire and click "Ok"
7-In Windows Explorer, open the folder "Armors\Mk III (Required, Replaces Niko)" that you extracted from the RAR file and drag the file "playerped.rpf" to OpenIV

*To install additional Armors (Normal Peds):

1-Open the OpenIV
2-Choose your game version
3-Open folder "models"
4-Open folder "cdimages"
5-Open file "componentpeds.img"
6-Click the button "Edit Mode"
7-(Optional) to backup old "componentpeds.img", click on the file "componentpeds.img" and press F2, type the backup name that you desire and click "Ok"
8-In Windows Explorer, open the folder "Armors" and choose the armor folder that you want to install (always select the file .wtd and .wdd), drag the files to OpenIV

Note: If you don't install all armors, some armors of the armor select menu won't look right when equipped :)

*To install the Flying Aim Drone Enemy (Required):

1-Open the OpenIV
2-Choose your game version
3-Open folder "models"
4-Open folder "cdimages"
5-Open file "componentpeds.img"
6-Click the button "Edit Mode"
7-In Windows Explorer, open the folder "Armors\Flying Aim Drone Enemy (Required)" and drag the .wdd and .wtd files to OpenIV

*To install the SHIELD Agent Cops/SWAT/FIB (Optional):

1-Open the OpenIV
2-Choose your game version
3-Open folder "models"
4-Open folder "cdimages"
5-Open file "componentpeds.img"
6-Click the button "Edit Mode"
7-In Windows Explorer, open the folder "Armors\SHIELD AGENTS (Optional, Repaces Cops, SWAT, FIB)" and drag all of the .wdd and .wtd files to OpenIV

*To install the SHIELD APC (Optional):

1-Open the OpenIV
2-Choose your game version
3-Open folder "models"
4-Open folder "cdimages"
5-Open file "vehicles.img"
6-Click the button "Edit Mode"
7-(Optional) to backup old "vehicles.img", click on the file "vehicles.img" and press F2, type the backup name that you desire and click "Ok"
8-In Windows Explorer, open the folder "APC" and drag all of the .wft and .wtd files to OpenIV
9-Replace your "\common\data\handling.dat" and "\common\data\vehicles.ide" with the files in "APC" folder, or copy the lines for the models you replaced individually.

*** HOTKEYS ***

Options Menu:

Number 0 (not numpad0) - Show Options Menu
Left/Right - Switch menu item
Enter - Choose/Toggle menu item

Numpad0 - Spawn Ally
Numpad1 - Spawn Flying Aim Drone Enemy
X - Switch Camera
B - Hold to be able to rotate camera around player without changing player's rotation

Hold Spacebar (Jump) briefly to toggle Flight Mode ON/OFF
Hold Right Mouse Button (Aim) to aim/Set Targets (Must hold Aim to fire)
Left Mouse Click (Fire) - Fire Weapon
1, 2, 3, 4, 5 - Switch Weapons
Hold Middle Mouse Button - Weapon Selection menu, move the mouse to select and release Middle Mouse Button to accept (Crysis Style)
E - Switch to next Weapon

In Flight Mode:

W - Go Forward
S - Go Backward
A/D - Strafe Left/Right
Shift - Go Up
Control - Go Down


Ground Combat Only:

Q - Powered Kick
R - Powered Uppercut

Cheats:

+ (Plus) - Invincible Iron Man (God Mode)
- (Subtract) - Never Wanted

*** Xbox 360 Controller ***

Note: Camera defaults to last known position after successfully killing targeted enemy due to the Aim Assist, this can't be fixed at the moment and may cause you to spin up to 180 degrees after a kill.

Options Menu:

Hold Left Bumper and Right Bumper together - Show Options Menu
Left/Right on Dpad - Switch menu item
A Button - Choose/Toggle menu item

Hold X Button (Jump) briefly to toggle Flight Mode ON/OFF
Hold Left Trigger (Aim) to aim/Set Targets (Must hold Aim to fire)
Right Trigger - Fire Weapon (Tap for most Weapons, Must hold to fire Minigun)
Dpad Left/Right - Switch Weapons

In Flight Mode:

Left Stick Up - Go Forward
Left Stick Down - Go Backward
Left Stick Left/Right - Strafe Left/Right
Click Left Stick - Go Up
Click Right Stick - Go Down

Ground Combat Only:

Left Bumper - Powered Kick
Right Bumper - Powered Uppercut

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Please report any bugs with the mod by sending us a message on Facebook!
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http://www.facebook.com/H1Vltg3
http://www.facebook.com/GtaIVScripting
http://www.youtube.com/user/IH1Vltg3I
http://www.youtube.com/user/GTAScripting

I will be releasing additional Armors in time, as well as Stark Tower if I ever get time to finish modeling it. There may be updates to the script if needed, be sure to "Like" both of our Facebook pages for any updates!