Changelog:

Q: Why 0.1, 0.2 and then 1.2?!
A: Because the alpha was no real mod. It was just for testing out.
   So it was 0.1. Now it's 1.2 because it's no longer a alpha version.
   Also the 2 is for the second update.
   There was 0.1, first release, 0.2 first update, and now 1.2 is the second update.
   But a bigger one...

0.1 alpha
-First Release

0.2 alpha
-The Helicopter stops moving while deploying
-The SWAT's now have a high Temper. Get ready for rapidfire!

1.2
-The SWAT's should now not fall down while deploying
-The Weapons are now: MP5, M4, Combat Shotgun and Sniper
-The SWAT's are comming not at the same time out of the Helicopter
-The Helicopter has now 1 SWAT Unit each side with a Sniper Rifle
-The Helicopter now stay for a while so the Snipers from the helicopter can snipe your enemys for a while
-After deploy the Helicopter can be destroyed
-You now have to wait until your team is dead before you can Call a new Helicopter
-The Helicopter now flys lower while coming
-There is a menu where you can select what do you want to call (at the moment, you can call 2 different Helicopters, but there will be more in the coming versions)

1.3
-The Side Gunners now have Miniguns
-The Helicopter follows you Until your ground Team is dead
-The bug is fixed that if you are Wasted or Busted you could not call any troops