01.02.08

=======================Chevrolet Silverado K-10 2500 '86 by Klarnetist===========================

                              ====== for GTA VC ======

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Sorry for my english...

========================= This car is made specially for sites ========================
              =============== http://klarny.gta.com.ua/ ====================

               If you wish to host this model on your own web-site, 
                           ask me first about permission!
                      http://klarny.gta.com.ua/ (klarnetist@mail.ru)

                                      ATTENTION!!! 

                     IT IS FORBIDDEN TO MAKE ANY CHANGES TO MODEL 
                   OR TO CONVERT IN OTHER GAMES WITHOUT MY SANCTION!!! 
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author: Klarnetist (klarnetist@mail.ru http://klarny.gta.com.ua/), PlanIT 3D (http://www.planit3d.com)

convert: Klarnetist

Quantity of polycounts - 40565 (with chassis_vlo and damaged details)

Copyright (C) 2004-2008 by Klarnetist. All rights reserved.

Categorically it is forbidden to change and-or delete following files of the given archive: 

1. bobcat.dff 
2. bobcat.txd 
3. bobcat.col 
4. ReadMe_RUS 
5. ReadMe_ENG 

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Big Thanks to:

-Unknown author of free body
-Pumbars for ideas, the help and details                        http://spc.gta.keiby.com./
-caH4ez  he know for that
-RusLev  for helping with 3DMax, for friendship and advice      http://ruslev.gta.com.ua
-Lexan   for helping and advice                                 http://ta4ek.net.ru/gta/
-Spit811 for friendship and tyres                               http://spc.gta.com.ua/ 
-Brend   for belief and support 
-To all visitors of a forum                                     http://gta.com.ua/

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Installation.


In game should be necessarily established Dmagic1 WheelMod 3.0 ( ID number 249), differently after
installations of model game can will not be started.

Moreover, it's nesessary to install collision model, which is placed in the bobcat.col
file. You will need the Colleditor v1.1b (http://people.freenet.de/steve-m) to do it.
In this program, open the /MODELS/COLL/vehicles.col file in the Vice City folder. Find BOBCAT
in the model list, select it, and click Replace button. In the open file dialog point the
path of bobcat.col file, and then replace model.

It is possible to put also manually using IMG Tool 1.3 or higher. This program lays on any site
about GTA in section of "tools". Having opened it gta3.img (is in a folder models in the catalogue with game),
with command "FIND" find and remove files bobcat.dff  bobcat.txd and command "ADD" insert files from archive.

Further we open with "Notebook" a file default.ide (a folder data), we find and we replace a trace. A line:

152,	bobcat,	bobcat,	car,	BOBCAT,	BOBCAT,	null,	worker,	10,	7,	0,	249,	1.000000

further by the above mentioned program ("Notebook") it is opened handling.cfg and we find and we replace a trace. A line:

BOBCAT         2300.0	2.10	5.00	2.30	0.00	0.30	-0.30	75	0.90	0.76	0.57	5	180.00	25.00	4	P	8.50	0.50	0	38.00	2.00	0.12	0.26	0.20	30000	0.30	-0.10	0.40	0.00	5008302	3	1

following number in our program installation of colors it in a file carcols.dat:

bobcat, 14,10, 53,38, 3,3, 32,14, 33,33, 40,40, 6,1, 55,50

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ALL!!!!!! WE START THE GAME AND ENJOY!

THE END!















