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-------------------------------------- 1965 PONTIAC GTO BY KOTTON --------------------------------------
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1965 PONTIAC GOAT! - A Suspect Everything/EA Games copyright (C)2007 

THE PLANETS SIKKEST GTA MODDERS ARE ON ASCENDENCE.NET! join the AWO!

GTO original model by EA Games (NFSPS) - Converted for San Andreas by KOTTON 

Questions or bugz - http://www.myspace.com/oxikottonus or Ascendence.net

If you host this mod, please, DO NOT CHANGE the file contents! - thank you

Recommended Manual Install!!! - THIS MOD USES The High quality lights mod v2


Features - SA lights, 2 extras, 2 bodykits, 2 paintjobs (template included) and realistic chrome

Paint Jobs by Kotton

I HIGHLY recommend JesterSG's bad ass rim pack for this mod!!!
 (http://www.ascendence.net/forums/index.php?showtopic=2778)



INSTALL ------------------------------------------------------------------------------------------------


Using Spooky's IMG tool, find and delete hotring.dff, hotring.txd, fbmp_lr_rem1.dff, fbmp_lr_rem2.dff,
exh_lr_rem1.dff and exh_lr_rem2.dff - then add all included DFF and TXD files


DATA ---------------------------------------------------------------------------------------------------



IDE ----------------------------------------------------------------------------------------------------


**Using Notepad, open the vehicles.ide (Rock*+San Andreas+Data) and replace hotring line with this


494,	hotring, 	hotring, 	car, 		HOTRING, 	HOTRING, 	null,	ignore, 	1,	0,	0,		 -1, 0.7, 0.76,		0


HANDLING -----------------------------------------------------------------------------------------------


**Open the handling.cfg in the Data folder and replace banshee line with line below


HOTRING	1600.0	4500.0	1.2	0.0	0.2	-0.4	60	1.0	0.80	0.48	5	390.0	30.0	5.0	R	P	10.0	0.52	0	33.0	0.8	0.10	10.0	0.25	-0.06	0.7	0.4	0.20	0.56	45000	40442004	00C08201	1	1	0


CARCOLS ------------------------------------------------------------------------------------------------


**Make up your own or Default


CARMODS ------------------------------------------------------------------------------------------------


**Open the carmod.dat in the data folder and add this line after "hermes"


hotring,  nto_b_l, nto_b_s, nto_b_tw, spl_b_bab_m, spl_b_mab_m, spl_b_mar_m, spl_b_bbr_m, spl_b_bbb_m, spl_b_bar_m, exh_lr_rem1, exh_lr_rem2, fbmp_lr_rem1, fbmp_lr_rem2


SHOPPING -----------------------------------------------------------------------------------------------


**Open the shopping.dat file with notepad, scroll down until you see "section carmod1 # Normal Cars" and add these lines 


                item exh_lr_rem1
                item exh_lr_rem2
                item fbmp_lr_rem1
                item fbmp_lr_rem2

VEH_MODS -----------------------------------------------------------------------------------------------


**Open the veh_mods.ide (data+maps+veh_mods) and copy/paste these lines over the same numbered lines


1126, exh_lr_rem1, hotring, 100, 2097152
1127, exh_lr_rem2, hotring, 100, 2097152
1179, fbmp_lr_rem1, hotring, 100, 2101248
1185, fbmp_lr_rem2, hotring, 100, 2101248


**Run SA, grab the goat and run amuck!

~ALL MODIFICATIONS WILL BE AVAILABLE IN TRANSFENDER~


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Many thanks to Agent BK for his time and energy and big greetz to all at Ascendence.net 

AWO! Young Bloods!
