28.12.06

========================Peterbilt 359 by Klarnetist===========================

                         ====== for GTA VC ======

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Sorry for my english...

========================= This car is made specially for sites ========================
              =============== http://klarny.gta.com.ua/ ====================

               If you wish to host this model on your own web-site, 
                           ask me first about permission!
                      http://klarny.gta.com.ua/ (klarnetist@mail.ru)

                                      ATTENTION!!! 

                     IT IS FORBIDDEN TO MAKE ANY CHANGES TO MODEL 
                   OR TO CONVERT IN OTHER GAMES WITHOUT MY SANCTION!!! 
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author: Klarnetist (klarnetist@mail.ru http://klarny.gta.com.ua/)

Copyright (C) 2004-2006 by Klarnetist. All rights reserved.  

This car - my "scratch-made" work. 
Quantity of polycounts-around 75000, with damaged parts, extras and chassis_vlo

People without whom this model would not be- 

Falkrum - the enormous help in creation of motor Detroit Diesel Series 60, 
And also creation of wires behind a cabin. 

DenX - creation of many textures, optimization, work with TXD. 

It is strictly forbidden to change and/or delete the following files of the given archive: 

1. linerun.dff 
2. linerun.txd 
3. linerun.col 
4. ReadMe_RUS 
5. ReadMe_ENG 

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Big Thanks to:

-m@x for hosting                                             http://gta.com.ua/ 
-Falkrum               for help with creation of engine      http://mct.gta.com.ua/ 
-DenX                  for textures, paintjobs of the cabin
-Lexan                 for textures
-Brend                 for enormous belief in this project
-Forester              for help and friendship 
-RusLev                for the invaluable help with 3dMax, 
                       advice and support                    http://ruslev.gta.com.ua
-SovietBoy             for texrures of metal and wheels
-EgoretZ               for advice  
-Iris                  for advice
-Thorsten Hill         for friendship                        http://www.gta-classics.de/
-To all visitors of a forum for belief and support (Baikal, , WiLd_Tuning, Soft-gun, Midnighter,
COM, tommu, Shmidt, [H][K][S], Rumata, Freestyler, st.Archer, johny, big-q, Mr. FLY, Dimoman, 
princo, Booster, Archer, Sabbath Black, Rock_Star and many others...)

Sorry if I forgotten to someone...
_____________________________________________________________________________________________________

Installation.


In game should be necessarily established Dmagic1 WheelMod 3.0 ( ID number 249), differently after
installations of model game can will not be started.

Moreover, it's nesessary to install collision model, which is placed in the linerun.col
file. You will need the Colleditor v1.1b (http://people.freenet.de/steve-m) to do it.
In this program, open the /MODELS/COLL/vehicles.col file in the Vice City folder. Find LINERUN
in the model list, select it, and click Replace button. In the open file dialog point the
path of linerun.col file, and then replace model.


For installation of model it is possible to take advantage of program GTA Mod Installer of version 2.1 or
 (http://www.indigorose.com). It will allow to establish model easily and quickly.
It is possible to put also manually using IMG Tool 1.3. or higher. This program lays on any site
about GTA in section of "tools". Having opened it gta3.img (is in a folder models in the catalogue with game),
with command "FIND" find and remove files linerun.dff  linerun.txd and command "ADD" insert files from archive.

Further we open with "Notebook" a file default.ide (a folder data), we find and we replace a trace. A line:

133,	linerun,	linerun,	car,	LINERUN,	LINERUN,	null,	big,	10,	7,	0,	249,	1.120000

further by the above mentioned program ("Notebook") it is opened handling.cfg and we find and we replace a trace. A line:

LINERUN        5000.0	2.60	7.50	3.50	0.00	0.00	0.00	90	0.95	0.65	0.40	5	120.00	18.00	R	D	8.00	0.30	0	25.00	1.80	0.06	0.65	0.25	35000	0.30	-0.15	0.50	0.00	104	0	1
               
following number in our program installation of colors it in a file carcols.dat:

linerun, 14,84, 6,14, 78,53, 46,79, 57,14, 37,12, 76,64, 70,70
        
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ALL!!!!!! WE START THE GAME AND ENJOY!


THE END!















