Title: Cheretta
Author: http://www-c.inria.fr/Eric.Saltel/ Of base mesh
Converted/edited by: Picolini
Date: December 6th, 2006
Site: http://www.ascendence.net
Contact: PM me (Picolini) at Ascendence.net



**I suggest viewing with Word wrap on, then switching back to Font... format to copy & paste the data.
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// Description:
I found a free mesh at http://www-c.inria.fr/Eric.Saltel/ that was a Chevrolet Beretta. It's low poly so I figured it would fit in San Andreas well. I made this SA style car based off the Beretta mesh and mixed and matched original SA car parts and textures, and I got this which I'm calling the Cheretta.

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// Features:
- Works in Transfender
- SA Styling
--- Lights
--- Reflection
--- Plates
--- Interior
--- Engine

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// Installation:


Manual Install
==============

Open up Gta3.img. Replace the bravura.dff and bravura.txd.

Install these in the /Gta San Andreas/data folder according to their file.

Handling.cfg line:
1st:
BRAVURA	1300.0	2500.0	1.7	0.0	0.0	0.0	70	0.8	0.80	0.52	5	160.0	20.0	12.5	F	P	08.0	

0.80	0	30.0	0.9	0.09	0.0	0.20	-0.15	0.52	0.0	0.26	0.50	20000	40000001	400003	0	0	

0

Carcols.dat line:
bravura,  13,13, 17,17, 37,37, 101,101, 111,111 79,79, 116,116 91,91 0,0 125,125 4,4, 66,66, 74,74, 87,87, 91,91, 113,113

Carmods.dat:
bravura, bnt_b_sc_l, bnt_b_sc_m, bntl_b_ov, bntl_b_sq, exh_b_l, exh_b_t, lgt_b_rspt, nto_b_l, nto_b_s, nto_b_tw, rf_b_sc_r, spl_b_bab_m, 

spl_b_mab_m, wg_l_b_ssk, spl_b_bar_m, spl_b_bbb_m, spl_b_bbr_m, spl_b_mar_m

Vehicles.ide line:
520, 	hydra, 		hydra, 		plane, 		HYDRA,	 	HYDRA,		rustler,	ignore,		4,	0,	0,	

	-1, 0.33, 1.45,		-1

GGMM Install
==============
No need to install model, textures, or data lines if you install this way. Go to Bravura. Click Install GGMM Package. If you find any errors, install it all manually before contacting me.

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// Last Notes:
In case of any trouble, please don't hesitate to contact me at ascendence.net or gtaforums.com (PM Picolini) and I will try to help you to 

the best of my ability. 
Thanks to http://www-c.inria.fr/Eric.Saltel/ for the original mesh.

If you would like to use change this mod in anyway, and release anything, please contact me and let me know! 
Also, feel free to host this on your site, but you MUST give me the credits as the author along with the original/contributing authors, and 

keep this readme with the files. Also, in the notes/description link back to Ascendence.net. Thanks for cooperating!
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