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Tchuck's Ferrari F-50 a little different...

I released the Convertible, now I needed a replacement for my Vicecheetah, so here she comes... The "Miami Vice" Special Edition Cheetah!

The car now has a full damage model, a complete interior, including rc radio, soundsystem, race interiors, back mirror, and handbrake...
two desert eagle (thanks to JarraMono "Commando Funebrero" for the permission for the guns), two remington guns (Thanks to SilentViper for the permission) in the bonnet for special needs!
and some other stuff as you may discover... Apart from the guns, I have modelled and textured all by myself. The original F-50 is made by T-Chuck. I have only reworked the chassis and created a
full interior for the car with damage model. Hope you like it!!

More to follow soon maybe... who knows...

Ducati996
questions and comments to
storm@freesurf.ch

thank you and no, you are not permitted to host this file without permission nor edit it in any way...!!

big thanks goes out to tchuck for letting me do this... and to all the people on the board (GTAForums and TheBorggaming) who supported me
with this... and big thanks also to ViperKing and Augh for teaching a noob a few modelling skills... lol, have fun with it... i do/did anyway...


here are my suggested handling, default, carcols and gxt lines...

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- Ferrari F-50			Miami Vice Special !!			Vicecheetah	with .col file...!!!

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suggested carcols:

255,102,0			# 107 Arancio Ishtar		Lamborghini
0,0,0			# 111 Nero Perseus			Lamborghini
236,7,7			# 119 my Ferrari Red		Ferrari Red
208,163,29		# 123 SunsetYellow			yellow
63,74,93			# 132 my Blue			grey blue dark

vicechee, 72,123, 123,132, 132,107, 132,0, 107,132, 119,0, 0,107, 111,132

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default ide:

236, 	vicechee, 		vicechee, 		car, 		CHEETAH, 	CHEETAH, 	null,	ignore, 		10, 	7,	2ff0,		107, 0.88

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handling:

A          		B    C   D   E    F    G    H    I     J     K      L  M   N       O   P Q  R     S    T  U      V   W    X       Y        Z      aa     ab   ac  ad             	ae   	               AE AF

more advanced driving... drifting... I love it though!

CHEETAH         1150.0 2.0 4.5 1.2 0.0 0.2 -0.18  70 1.20 0.60 0.58 5 330.0 36.0 R P 9.17 0.55 0 26.0 1.4 0.4 0.2 0.56  150000 0.15 -0.01 0.5 0.2 		A104 		1  1

original handling line:

CHEETAH         1200.0 2.0 4.5 1.2 0.0 0.0 -0.5  70  1.5  0.80 0.5  5 320.0 36.0 R P 8.0  0.48 0 27.0  1.5 0.15 0.40 0.40 150000 0.15 -0.02 0.5 0.1 		A104 		1  1

; (A) vehicle identifier			[14 characters max]
; (B) fMass				[1.0 to 50000.0]
; (C) Dimensions.x				[0.0 > x > 20.0]
; (D) Dimensions.y				[0.0 > x > 20.0]
; (E) Dimensions.z,				[0.0 > x > 20.0]
; (F) CentreOfMass.x			[-10.0 > x > 10.0]
; (G) CentreOfMass.y			[-10.0 > x > 10.0]
; (H) CentreOfMass.z			[-10.0 > x > 10.0]
; (I) nPercentSubmerged			[10 to 120]
; (J) fTractionMultiplier			[0.5 to 2.0]
; (K) fTractionLoss                             		[0.0 > x > 1.0]
; (L) fTractionBias                            		[0.0 > x > 1.0]
; (M) TransmissionData.nNumberOfGears		[1 to 4]
; (N) TransmissionData.fMaxVelocity		[5.0 to 150.0]
; (O) TransmissionData.fEngineAcceleration	[0.1 to 10.0]
; (P) TransmissionData.nDriveType		[F/R/4]
; (Q) TransmissionData.nEngineType		[P/D/E]
; (R) fBrakeDeceleration			[0.1 to 10.0]
; (S) fBrakeBias				[0.0 > x > 1.0]
; (T) bABS				[0/1]
; (U) fSteeringLock				[10.0 to 40.0]
; (V) fSuspensionForceLevel 			not [L/M/H]
; (W) fSuspensionDampingLevel 		not [L/M/H]
; (X) fSeatOffsetDistance 			// ped seat position offset towards centre of car
; (Y) fCollisionDamageMultiplier		[0.2 to 5.0]
; (Z) nMonetaryValue			[1 to 100000]
; (aa) suspension upper limit
; (ab) suspension lower limit
; (ac) suspension bias between front and rear
; (ad) suspension anti-dive multiplier
; (ae) flags!!!  WARNING - Now written HEX for easier reading of flags
;		1st digit =		1: 1G_BOOST         2: 2G_BOOST       4: REV_BONNET    8: HANGING_BOOT
;		2nd digit =		1: NO_DOORS	        2: IS_VAN	      4: IS_BUS        8: IS_LOW
;		3rd digit =	 	1: DBL_EXHAUST	    2: TAILGATE_BOOT  4: NOSWING_BOOT  8: NONPLAYER_STABILISER  
;		4th digit =		1: NEUTRALHANDLING  2: HAS_NO_ROOF    4: IS_BIG        8: HALOGEN_LIGHTS
;		5th digit =		1: IS_BIKE			2: IS_HELI        4: IS_PLANE      8: IS_BOAT
;		6th digit =		1: NO_EXHAUST		2: REARWHEEL_1ST  4: HANDBRAKE_TYRE8: SIT_IN_BOAT
;		7th digit =		1: FAT_REARW		2: NARROW_FRONTW  4: GOOD_INSAND
;
; (af) front lights (0 = long, 1 = small, 2 = big, 3 = tall)
; (ag) rear lights (0 = long, 1 = small, 2 = big, 3 = tall)